Add fan abstraction
This commit is contained in:
committed by
Jeremy Soller
parent
788fa927ef
commit
d35e375277
@@ -13,24 +13,20 @@
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#include <ec/pwm.h>
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// Fan speed is the lowest requested over HEATUP seconds
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#ifdef BOARD_DGPU_HEATUP
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#define HEATUP BOARD_DGPU_HEATUP
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#else
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#define HEATUP 10
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#ifndef BOARD_DGPU_HEATUP
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#define BOARD_DGPU_HEATUP 10
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#endif
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static uint8_t FAN_HEATUP[BOARD_DGPU_HEATUP] = { 0 };
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// Fan speed is the highest HEATUP speed over COOLDOWN seconds
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#ifdef BOARD_DGPU_COOLDOWN
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#define COOLDOWN BOARD_DGPU_COOLDOWN
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#else
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#define COOLDOWN 10
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#ifndef BOARD_DGPU_COOLDOWN
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#define BOARD_DGPU_COOLDOWN 10
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#endif
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// Interpolate duty cycle
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#define INTERPOLATE 0
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static uint8_t FAN_COOLDOWN[BOARD_DGPU_COOLDOWN] = { 0 };
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int16_t dgpu_temp = 0;
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uint8_t dgpu_duty = 0;
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#define DGPU_TEMP(X) ((int16_t)(X))
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@@ -49,76 +45,15 @@ static struct FanPoint __code FAN_POINTS[] = {
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#endif
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};
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// Get duty cycle based on temperature, adapted from
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// https://github.com/pop-os/system76-power/blob/master/src/fan.rs
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static uint8_t fan_duty(int16_t temp) {
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for (int i = 0; i < ARRAY_SIZE(FAN_POINTS); i++) {
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const struct FanPoint * cur = &FAN_POINTS[i];
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// If exactly the current temp, return the current duty
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if (temp == cur->temp) {
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return cur->duty;
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} else if (temp < cur->temp) {
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// If lower than first temp, return 0%
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if (i == 0) {
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return PWM_DUTY(0);
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} else {
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const struct FanPoint * prev = &FAN_POINTS[i - 1];
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#if INTERPOLATE
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// If in between current temp and previous temp, interpolate
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if (temp > prev->temp) {
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int16_t dtemp = (cur->temp - prev->temp);
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int16_t dduty = ((int16_t)cur->duty) - ((int16_t)prev->duty);
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return (uint8_t)(
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((int16_t)prev->duty) +
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((temp - prev->temp) * dduty) / dtemp
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);
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}
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#else // INTERPOLATE
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return prev->duty;
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#endif // INTERPOLATE
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}
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}
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}
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// If no point is found, return 100%
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return PWM_DUTY(100);
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}
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static uint8_t fan_heatup(uint8_t duty) {
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static uint8_t history[HEATUP] = { 0 };
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uint8_t lowest = duty;
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int i;
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for (i = 0; (i + 1) < ARRAY_SIZE(history); i++) {
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uint8_t value = history[i + 1];
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if (value < lowest) {
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lowest = value;
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}
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history[i] = value;
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}
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history[i] = duty;
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return lowest;
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}
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static uint8_t fan_cooldown(uint8_t duty) {
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static uint8_t history[COOLDOWN] = { 0 };
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uint8_t highest = duty;
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int i;
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for (i = 0; (i + 1) < ARRAY_SIZE(history); i++) {
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uint8_t value = history[i + 1];
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if (value > highest) {
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highest = value;
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}
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history[i] = value;
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}
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history[i] = duty;
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return highest;
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}
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static struct Fan __code FAN = {
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.points = FAN_POINTS,
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.points_size = ARRAY_SIZE(FAN_POINTS),
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.heatup = FAN_HEATUP,
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.heatup_size = ARRAY_SIZE(FAN_HEATUP),
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.cooldown = FAN_COOLDOWN,
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.cooldown_size = ARRAY_SIZE(FAN_COOLDOWN),
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.interpolate = false,
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};
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void dgpu_init(void) {
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// Set up for i2c usage
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@@ -126,34 +61,38 @@ void dgpu_init(void) {
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}
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void dgpu_event(void) {
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uint8_t duty;
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if (power_state == POWER_STATE_S0 && gpio_get(&DGPU_PWR_EN) && !gpio_get(&GC6_FB_EN)) {
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// Use I2CS if in S0 state
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int8_t rlts;
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int res = i2c_get(&I2C_DGPU, 0x4F, 0x00, &rlts, 1);
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if (res == 1) {
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dgpu_temp = (int16_t)rlts;
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dgpu_duty = fan_duty(dgpu_temp);
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duty = fan_duty(&FAN, dgpu_temp);
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} else {
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DEBUG("DGPU temp error: %d\n", res);
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// Default to 50% if there is an error
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dgpu_temp = 0;
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dgpu_duty = PWM_DUTY(50);
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duty = PWM_DUTY(50);
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}
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} else {
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// Turn fan off if not in S0 state or GPU power not on
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dgpu_temp = 0;
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dgpu_duty = PWM_DUTY(0);
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duty = PWM_DUTY(0);
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}
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uint8_t heatup_duty = fan_heatup(dgpu_duty);
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uint8_t cooldown_duty = fan_cooldown(heatup_duty);
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if (fan_max) {
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// Override duty if fans are manually set to maximum
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cooldown_duty = 0xFF;
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duty = PWM_DUTY(100);
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} else {
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// Apply heatup and cooldown filters to duty
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duty = fan_heatup(&FAN, duty);
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duty = fan_cooldown(&FAN, duty);
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}
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if (cooldown_duty != DCR4) {
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DCR4 = cooldown_duty;
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DEBUG("DGPU temp=%d = %d\n", dgpu_temp, cooldown_duty);
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if (duty != DCR4) {
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DCR4 = duty;
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DEBUG("DGPU temp=%d = %d\n", dgpu_temp, duty);
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}
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}
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