delay: Use u8, decrementing loop
Use u8 instead of i16 as a delay can never be negative and should never block for a long period of time. Use a decrementing loop as SDCC generates more efficient code. Signed-off-by: Tim Crawford <tcrawford@system76.com>
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committed by
Jeremy Soller
parent
f9e4e25b05
commit
e86e18d4b1
@@ -17,6 +17,6 @@ void delay_ticks(uint16_t ticks);
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#define delay_ns(X) \
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delay_ticks((uint16_t)((((uint32_t)(X)) * 69UL + 89999UL) / 90000UL));
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void delay_ms(int ms);
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void delay_ms(uint8_t ms);
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#endif // _ARCH_DELAY_H
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