Fully support fan points for the second fan on darp10. Signed-off-by: Tim Crawford <tcrawford@system76.com>
263 lines
7.1 KiB
C
263 lines
7.1 KiB
C
// SPDX-License-Identifier: GPL-3.0-only
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#include <board/fan.h>
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#include <board/dgpu.h>
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#include <board/peci.h>
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#include <board/power.h>
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#include <common/debug.h>
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#include <common/macro.h>
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#include <ec/pwm.h>
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bool fan_max = false;
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static uint8_t last_fan1_duty = 0;
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static uint8_t last_fan2_duty = 0;
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#define FAN_POINT(T, D) { .temp = (int16_t)(T), .duty = PWM_DUTY(D) }
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#if SMOOTH_FANS != 0
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#define MAX_JUMP_UP ((MAX_FAN_SPEED - MIN_FAN_SPEED) / (uint8_t)SMOOTH_FANS_UP)
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#define MAX_JUMP_DOWN ((MAX_FAN_SPEED - MIN_FAN_SPEED) / (uint8_t)SMOOTH_FANS_DOWN)
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#else
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#define MAX_JUMP_UP (MAX_FAN_SPEED - MIN_FAN_SPEED)
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#define MAX_JUMP_DOWN (MAX_FAN_SPEED - MIN_FAN_SPEED)
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#endif
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#define MIN_SPEED_TO_SMOOTH PWM_DUTY(SMOOTH_FANS_MIN)
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// Fan speed is the lowest requested over HEATUP seconds
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#ifndef BOARD_FAN1_HEATUP
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#define BOARD_FAN1_HEATUP 4
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#endif
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static uint8_t FAN1_HEATUP[BOARD_FAN1_HEATUP] = { 0 };
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// Fan speed is the highest HEATUP speed over COOLDOWN seconds
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#ifndef BOARD_FAN1_COOLDOWN
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#define BOARD_FAN1_COOLDOWN 10
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#endif
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static uint8_t FAN1_COOLDOWN[BOARD_FAN1_COOLDOWN] = { 0 };
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// Fan curve with temperature in degrees C, duty cycle in percent
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static struct FanPoint __code FAN1_POINTS[] = {
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#ifdef BOARD_FAN1_POINTS
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BOARD_FAN1_POINTS
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#else
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FAN_POINT(70, 40),
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FAN_POINT(75, 50),
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FAN_POINT(80, 60),
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FAN_POINT(85, 65),
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FAN_POINT(90, 65),
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#endif
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};
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static struct Fan __code FAN1 = {
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.points = FAN1_POINTS,
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.points_size = ARRAY_SIZE(FAN1_POINTS),
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.heatup = FAN1_HEATUP,
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.heatup_size = ARRAY_SIZE(FAN1_HEATUP),
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.cooldown = FAN1_COOLDOWN,
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.cooldown_size = ARRAY_SIZE(FAN1_COOLDOWN),
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.interpolate = SMOOTH_FANS != 0,
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};
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#ifdef FAN2_PWM
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// Fan speed is the lowest requested over HEATUP seconds
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#ifndef BOARD_FAN2_HEATUP
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#define BOARD_FAN2_HEATUP 4
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#endif
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static uint8_t FAN2_HEATUP[BOARD_FAN2_HEATUP] = { 0 };
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// Fan speed is the highest HEATUP speed over COOLDOWN seconds
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#ifndef BOARD_FAN2_COOLDOWN
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#define BOARD_FAN2_COOLDOWN 10
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#endif
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static uint8_t FAN2_COOLDOWN[BOARD_FAN2_COOLDOWN] = { 0 };
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// Fan curve with temperature in degrees C, duty cycle in percent
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static struct FanPoint __code FAN2_POINTS[] = {
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#ifdef BOARD_FAN2_POINTS
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BOARD_FAN2_POINTS
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#else
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FAN_POINT(70, 40),
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FAN_POINT(75, 50),
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FAN_POINT(80, 60),
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FAN_POINT(85, 65),
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FAN_POINT(90, 65),
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#endif
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};
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static struct Fan __code FAN2 = {
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.points = FAN2_POINTS,
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.points_size = ARRAY_SIZE(FAN2_POINTS),
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.heatup = FAN2_HEATUP,
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.heatup_size = ARRAY_SIZE(FAN2_HEATUP),
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.cooldown = FAN2_COOLDOWN,
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.cooldown_size = ARRAY_SIZE(FAN2_COOLDOWN),
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.interpolate = SMOOTH_FANS != 0,
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};
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#endif // FAN2_PWM
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void fan_reset(void) {
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// Do not manually set fans to maximum speed
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fan_max = false;
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}
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// Get duty cycle based on temperature, adapted from
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// https://github.com/pop-os/system76-power/blob/master/src/fan.rs
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static uint8_t fan_duty(const struct Fan *const fan, int16_t temp) {
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for (uint8_t i = 0; i < fan->points_size; i++) {
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const struct FanPoint *cur = &fan->points[i];
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// If exactly the current temp, return the current duty
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if (temp == cur->temp) {
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return cur->duty;
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} else if (temp < cur->temp) {
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// If lower than first temp, return 0%
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if (i == 0) {
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return MIN_FAN_SPEED;
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} else {
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const struct FanPoint *prev = &fan->points[i - 1];
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if (fan->interpolate) {
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// If in between current temp and previous temp, interpolate
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if (temp > prev->temp) {
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int16_t dtemp = (cur->temp - prev->temp);
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int16_t dduty = ((int16_t)cur->duty) - ((int16_t)prev->duty);
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return (uint8_t)(
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((int16_t)prev->duty) +
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((temp - prev->temp) * dduty) / dtemp
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);
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}
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} else {
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return prev->duty;
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}
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}
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}
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}
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// If no point is found, return 100%
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return MAX_FAN_SPEED;
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}
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static uint8_t fan_smooth(uint8_t last_duty, uint8_t duty) {
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uint8_t next_duty = duty;
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// ramping down
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if (duty < last_duty) {
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// out of bounds (lower) safeguard
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uint8_t smoothed = last_duty < MIN_FAN_SPEED + MAX_JUMP_DOWN
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? MIN_FAN_SPEED
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: last_duty - MAX_JUMP_DOWN;
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// use smoothed value if above min and if smoothed is closer than raw
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if (last_duty > MIN_SPEED_TO_SMOOTH && smoothed > duty) {
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next_duty = smoothed;
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}
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}
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// ramping up
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if (duty > last_duty) {
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// out of bounds (higher) safeguard
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uint8_t smoothed = last_duty > MAX_FAN_SPEED - MAX_JUMP_UP
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? MAX_FAN_SPEED
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: last_duty + MAX_JUMP_UP;
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// use smoothed value if above min and if smoothed is closer than raw
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if (duty > MIN_SPEED_TO_SMOOTH && smoothed < duty) {
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next_duty = smoothed;
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}
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}
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return next_duty;
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}
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static uint8_t fan_heatup(const struct Fan *const fan, uint8_t duty) {
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uint8_t lowest = duty;
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uint8_t i;
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for (i = 0; (i + 1) < fan->heatup_size; i++) {
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uint8_t value = fan->heatup[i + 1];
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if (value < lowest) {
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lowest = value;
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}
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fan->heatup[i] = value;
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}
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fan->heatup[i] = duty;
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return lowest;
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}
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static uint8_t fan_cooldown(const struct Fan *const fan, uint8_t duty) {
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uint8_t highest = duty;
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uint8_t i;
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for (i = 0; (i + 1) < fan->cooldown_size; i++) {
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uint8_t value = fan->cooldown[i + 1];
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if (value > highest) {
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highest = value;
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}
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fan->cooldown[i] = value;
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}
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fan->cooldown[i] = duty;
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return highest;
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}
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static uint8_t fan_get_duty(const struct Fan *const fan, int16_t temp) {
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uint8_t duty;
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if (power_state == POWER_STATE_S0) {
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duty = fan_duty(fan, temp);
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if (fan_max) {
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duty = PWM_DUTY(100);
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} else {
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duty = fan_heatup(fan, duty);
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duty = fan_cooldown(fan, duty);
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}
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} else {
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duty = PWM_DUTY(0);
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}
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return duty;
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}
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void fan_update_duty(void) {
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#if defined(FAN2_PWM) && !CONFIG_HAVE_DGPU
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int16_t dgpu_temp = peci_temp;
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#endif
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uint8_t fan1_duty = fan_get_duty(&FAN1, peci_temp);
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#ifdef FAN2_PWM
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uint8_t fan2_duty = fan_get_duty(&FAN2, dgpu_temp);
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#if SYNC_FANS != 0
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fan1_duty = MAX(fan1_duty, fan2_duty);
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fan2_duty = MAX(fan1_duty, fan2_duty);
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#endif // SYNC_FANS
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#endif // FAN2_PWM
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// set FAN1 duty
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if (fan1_duty != FAN1_PWM) {
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TRACE("FAN1 fan_duty_raw=%d\n", fan1_duty);
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last_fan1_duty = fan1_duty = fan_smooth(last_fan1_duty, fan1_duty);
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FAN1_PWM = fan_max ? MAX_FAN_SPEED : fan1_duty;
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TRACE("FAN1 fan_duty_smoothed=%d\n", fan1_duty);
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}
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#ifdef FAN2_PWM
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// set FAN2 duty
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if (fan2_duty != FAN2_PWM) {
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TRACE("FAN2 fan_duty_raw=%d\n", fan2_duty);
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last_fan2_duty = fan2_duty = fan_smooth(last_fan2_duty, fan2_duty);
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FAN2_PWM = fan_max ? MAX_FAN_SPEED : fan2_duty;
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TRACE("FAN2 fan_duty_smoothed=%d\n", fan2_duty);
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}
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#endif
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}
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