104 lines
2.9 KiB
C

// SPDX-License-Identifier: GPL-3.0-only
#include <board/fan.h>
#include <common/debug.h>
#include <ec/pwm.h>
bool fan_max = false;
#define max_speed PWM_DUTY(100)
#define min_speed PWM_DUTY(0)
void fan_reset(void) {
// Do not manually set fans to maximum speed
fan_max = false;
}
// Get duty cycle based on temperature, adapted from
// https://github.com/pop-os/system76-power/blob/master/src/fan.rs
uint8_t fan_duty(const struct Fan * fan, int16_t temp) __reentrant {
for (int i = 0; i < fan->points_size; i++) {
const struct FanPoint * cur = &fan->points[i];
// If exactly the current temp, return the current duty
if (temp == cur->temp) {
return cur->duty;
} else if (temp < cur->temp) {
// If lower than first temp, return 0%
if (i == 0) {
return min_speed;
} else {
const struct FanPoint * prev = &fan->points[i - 1];
if (fan->interpolate) {
// If in between current temp and previous temp, interpolate
if (temp > prev->temp) {
int16_t dtemp = (cur->temp - prev->temp);
int16_t dduty = ((int16_t)cur->duty) - ((int16_t)prev->duty);
return (uint8_t)(
((int16_t)prev->duty) +
((temp - prev->temp) * dduty) / dtemp
);
}
} else {
return prev->duty;
}
}
}
}
// If no point is found, return 100%
return max_speed;
}
void fan_duty_set(uint8_t peci_fan_duty, uint8_t dgpu_fan_duty) __reentrant {
#ifdef SYNC_FANS
peci_fan_duty = peci_fan_duty > dgpu_fan_duty ? peci_fan_duty : dgpu_fan_duty;
dgpu_fan_duty = peci_fan_duty > dgpu_fan_duty ? peci_fan_duty : dgpu_fan_duty;
#endif
// set PECI fan duty
if (peci_fan_duty != DCR2) {
DCR2 = peci_fan_duty;
DEBUG("PECI fan_duty=%d\n", peci_fan_duty);
}
// set dGPU fan duty
if (dgpu_fan_duty != DCR4) {
DCR4 = dgpu_fan_duty;
DEBUG("DGPU fan_duty=%d\n", dgpu_fan_duty);
}
}
uint8_t fan_heatup(const struct Fan * fan, uint8_t duty) __reentrant {
uint8_t lowest = duty;
int i;
for (i = 0; (i + 1) < fan->heatup_size; i++) {
uint8_t value = fan->heatup[i + 1];
if (value < lowest) {
lowest = value;
}
fan->heatup[i] = value;
}
fan->heatup[i] = duty;
return lowest;
}
uint8_t fan_cooldown(const struct Fan * fan, uint8_t duty) __reentrant {
uint8_t highest = duty;
int i;
for (i = 0; (i + 1) < fan->cooldown_size; i++) {
uint8_t value = fan->cooldown[i + 1];
if (value > highest) {
highest = value;
}
fan->cooldown[i] = value;
}
fan->cooldown[i] = duty;
return highest;
}