Some cleanup

This commit is contained in:
Derek Witcpalek
2020-04-09 11:50:23 -04:00
parent 007a5aca1a
commit 496a7351c2
2 changed files with 29 additions and 121 deletions

View File

@@ -70,6 +70,8 @@ public:
const KDL::Chain &getArm() const;
void print() const;
private:
KDL::Chain arm;

View File

@@ -53,25 +53,19 @@ Arm::Arm(const std::string &sdf_file)
sdf::ElementPtr link = model->GetElement("link");
while (link)
{
cout << "Link: " << link->Get<string>("name") << endl;
// cout << "Link: " << link->Get<string>("name") << endl;
const string name(link->Get<string>("name"));
links[name].link_name = name;
// KDL::Joint cur_joint(KDL::Joint::None);
const sdf::ElementPtr inertial_data = link->GetElement("inertial");
float mass = inertial_data->Get<float>("mass");
links[name].mass = mass;
cout << "Mass: " << mass << endl;
// cout << "Mass: " << mass << endl;
// Get the center of mass for this link
stringstream inertial_data_ss(inertial_data->GetElement("pose")->GetValue()->GetAsString());
// stringstream inertial_data_ss(inertial_data_s);
// KDL::Vector inertial_frame_info;
inertial_data_ss >> links[name].com_location.data[0] >> links[name].com_location.data[1] >> links[name].com_location[2];
// inertial_data_ss >> inertial_frame_info.data[0];
// inertial_data_ss >> inertial_frame_info.data[1];
// inertial_data_ss >> inertial_frame_info.data[2];
const sdf::ElementPtr inertia = inertial_data->GetElement("inertia");
links[name].rotational_inertia = KDL::RotationalInertia(
@@ -82,8 +76,6 @@ Arm::Arm(const std::string &sdf_file)
inertia->Get<float>("ixz"),
inertia->Get<float>("iyz"));
//KDL::RigidBodyInertia link_inertia(mass, inertial_frame_info, rotational_inertia);
// Transformation from world to link coordinates
stringstream frame_location(link->GetElement("pose")->GetValue()->GetAsString());
float x, y, z;
@@ -93,54 +85,9 @@ Arm::Arm(const std::string &sdf_file)
KDL::Vector link_position(x, y, z);
links[name].link_frame = KDL::Frame(rotation, link_position);
//KDL::Segment cur_link(name, cur_joint, KDL::Frame::Identity(), link_inertia);
//arm.addSegment(cur_link);
//links[name] = cur_link;
// cout << inertia->Get<float>("ixx") << endl;
// cout << inertia->Get<float>("iyy") << endl;
// cout << inertia->Get<float>("izz") << endl;
// cout << inertia->Get<float>("ixy") << endl;
// cout << inertia->Get<float>("ixz") << endl;
// cout << inertia->Get<float>("iyz") << endl;
// inertial_data->GetElement("pose")->PrintValues(""); //PrintValues("");
// cout << inertial_data->GetElement("pose")->GetAttributeCount() << endl;
// const sdf::ParamPtr pose = inertial_data->GetElement("pose")->GetValue();
// const sdf::ElementPtr pose_elt = inertial_data->GetElement("pose");
// cout << pose->GetAsString() << endl;
// // cout << pose->IsType<ignition::math::Pose3>() << endl;
// cout << pose << endl;
// cout << *pose_elt->GetValue() << endl;
// sdf::ElementPtr cur = pose_elt->GetFirstElement();
// while (cur)
// {
// cout << cur->Get<float>() << endl;
// cur = cur->GetNextElement();
// }
//ignition::math::Pose3 inertial_pose = inertial_data->Get<ignition::math::Pose3>("pose");
//cout << "Inertial pose: " << inertial_pose << endl; //inertial_pose.pos.x << '\t' << inertial_pose.pos.y << '\t' << << endl;
// float data;
// while (data << inertial_pose)
// {
// cout << data << '\t';
// }
// cout << endl;
// KDL::RigidBodyInertia(
// inertial_data->Get<float>("mass"),
// );
// KDL::Segment
// current_link()
// arm.addSegment()
link = link->GetNextElement("link");
}
cout << "# of arm segments: " << arm.getNrOfSegments() << "\t# of arm joints: " << arm.getNrOfJoints() << endl;
sdf::ElementPtr joint = model->GetElement("joint");
while (joint) // TODO(dwitcpa): add support for translational joints
{
@@ -151,7 +98,7 @@ Arm::Arm(const std::string &sdf_file)
if (parent == string("world"))
{
joint = joint->GetNextElement("joint");
continue; //first_link = child;
continue;
}
stringstream axis(joint->GetElement("axis")->GetElement("xyz")->GetValue()->GetAsString());
@@ -183,67 +130,22 @@ Arm::Arm(const std::string &sdf_file)
KDL::Vector frame_location(x, y, z);
links[child].joint_frame = KDL::Frame(frame_rotation, frame_location);
//links[child] = KDL::Segment(links[child].getName(), cur_joint, KDL::Frame(frame_rotation, frame_location), links[child].getInertia());
//KDL::Segment cur_segment = arm.getSegment
joint = joint->GetNextElement("joint");
}
string cur_link_name = "world";
KDL::Frame prev_frame(KDL::Rotation::RPY(0, 0, 0), KDL::Vector(0, 0, 0));
// btTransform prev_frame_world_transform(btMatrix3x3::getIdentity());
while (link_ordering.find(cur_link_name) != link_ordering.end())
{
cur_link_name = link_ordering[cur_link_name];
// get the world coordinates of the joint
// KDL::Vector global_joint_location = links[link_name].link_frame * links[link_name].joint_frame * KDL::Vector(0, 0, 0);
// KDL::Vector previous_global_joint = prev_frame * KDL::Vector(0, 0, 0);
// KDL::Vector translation = global_joint_location - previous_global_joint;
KDL::Frame joint_in_world = links[cur_link_name].link_frame * links[cur_link_name].joint_frame;
KDL::Frame prev_frame_inverse = prev_frame.Inverse();
KDL::Frame joint_relative_to_prev = prev_frame.Inverse() * joint_in_world;
// joint_relative_to_prev = joint_relative_to_prev.Inverse();
// const KDL::Segment &cur = links[cur_link_name];
// const KDL::Frame &cur_frame = cur.getFrameToTip();
// double cur_roll, cur_pitch, cur_yaw;
// cur_frame.M.GetRPY(cur_roll, cur_pitch, cur_yaw);
// double prev_roll, prev_pitch, prev_yaw;
// prev_frame.M.GetRPY(prev_roll, prev_pitch, prev_yaw);
// KDL::Rotation new_rotation = KDL::Rotation::RPY(cur_roll - prev_roll, cur_pitch - prev_pitch, cur_yaw - prev_yaw);
// double roll, pitch, yaw;
// new_rotation.GetRPY(roll, pitch, yaw);
// KDL::Vector cur_pos = cur_frame.p;
// KDL::Vector prev_pos = prev_frame.p;
// KDL::Vector new_position(cur_pos.x() /* - prev_pos.x()*/, cur_pos.y() /* - prev_pos.y()*/, cur_pos.z() /* - prev_pos.z()*/);
// // const KDL::Rotation &cur_rotation = cur_frame.M;
// // const KDL::Vector &cur_translation = cur_frame.p;
// // const KDL::Vector &rot_x = cur_rotation.UnitX();
// // const KDL::Vector &rot_y = cur_rotation.UnitY();
// // const KDL::Vector &rot_z = cur_rotation.UnitZ();
// // btTransform cur_frame_world_transform(
// // btMatrix3x3(rot_x[0], rot_y[0], rot_z[0],
// // rot_x[1], rot_y[1], rot_z[1],
// // rot_x[2], rot_y[2], rot_z[2]),
// // btVector3(btScalar(cur_translation.x()),
// // btScalar(cur_translation.y()),
// // btScalar(cur_translation.z())));
// // btTransform transform;
// // //transform.mult(prev_frame_world_transform, cur_frame_world_transform /*.inverse()*/);
// // transform = cur_frame float roll, pitch, yaw;
// // transform.getRotation().getEulerZYX(yaw, pitch, roll);
// // KDL::Rotation rot(KDL::Rotation::RPY(roll, pitch, yaw));
// // btVector3 translation = transform.getOrigin();
// // KDL::Vector trans((float)translation.getX(), (float)translation.getY(), (float)translation.getZ());
// EXPERIMENTAL - update rotation axis
KDL::Vector uncorrected_axis(0, 0, 0);
if (links[cur_link_name].joint.getType() == KDL::Joint::JointType::RotX)
@@ -278,36 +180,29 @@ Arm::Arm(const std::string &sdf_file)
{
links[cur_link_name].joint = KDL::Joint(name, KDL::Joint::JointType::RotZ);
}
// END EXPERIMENTAL
KDL::RigidBodyInertia inertia(links[cur_link_name].mass, links[cur_link_name].com_location, links[cur_link_name].rotational_inertia);
KDL::Segment to_add(links[cur_link_name].link_name, links[cur_link_name].joint, joint_relative_to_prev, inertia);
cout << cur_link_name << endl;
// cout << "\tprev_frame world transform (";
// cout << cur_link_name << endl;
double roll, pitch, yaw;
cout << " joint in world coordinates:" << endl;
cout << joint_in_world << endl;
cout << " joint in previous joint's frame:" << endl;
cout << joint_relative_to_prev << endl;
cout << " previous frame inverse:" << endl;
cout << prev_frame_inverse << endl;
cout << "Joint type: " << links[cur_link_name].joint.getTypeName() << "\n\n"
<< endl;
// cout << " joint in world coordinates:" << endl;
// cout << joint_in_world << endl;
// cout << " joint in previous joint's frame:" << endl;
// cout << joint_relative_to_prev << endl;
// cout << " previous frame inverse:" << endl;
// cout << prev_frame_inverse << endl;
// cout << "Joint type: " << links[cur_link_name].joint.getTypeName() << "\n\n"
// << endl;
// joint_relative_to_prev.M.GetRPY(roll, pitch, yaw);
// cout << "\tOrigin position: " << joint_relative_to_prev.p.x() << ", " << joint_relative_to_prev.p.y() << ", " << joint_relative_to_prev.p.z() << endl;
// cout << "\tFrame rotation (roll, pitch, yaw): (" << roll << ", " << pitch << ", " << yaw << ")" << endl;
//KDL::Segment to_add(cur.getName(), cur.getJoint(), KDL::Frame(new_rotation, new_position), cur.getInertia());
arm.addSegment(to_add);
prev_frame = joint_in_world;
// prev_frame_world_transform = cur_frame_world_transform;
}
cout << arm.getNrOfJoints() << '\t' << arm.getNrOfSegments() << endl;
cout << "# of arm segments: " << arm.getNrOfSegments() << "\t# of arm joints: " << arm.getNrOfJoints() << endl;
fksolver.reset(new KDL::ChainFkSolverPos_recursive(arm));
}
@@ -383,6 +278,17 @@ const KDL::Chain &Arm::getArm() const
return arm;
}
void Arm::print() const
{
for (const KDL::Segment &seg : arm.segments)
{
cout << seg.getName() << endl;
cout << seg.getFrameToTip() << endl;
cout << seg.getJoint().getTypeName() << endl;
cout << endl;
}
}
/*
* i_com: the inertia about the center of mass of this link
* mass: the mass of this link