Forward kinematics verification is mostly working for individual joints. The axis of rotation is correct for all joints, but some cause incorrect amounts of motion. Specifically, moving the wrist_pivot joint causes a circular motion of the end effector, when (I believe) it should cause no movement, just rotation, of the end effector.

This commit is contained in:
Derek Witcpalek
2020-04-08 23:06:53 -04:00
parent 8e25bb09a3
commit 6a73cd2371
5 changed files with 255 additions and 89 deletions

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@@ -21,7 +21,7 @@ find_package(kdl_parser)
find_package(PkgConfig REQUIRED) find_package(PkgConfig REQUIRED)
pkg_check_modules(SDF sdformat REQUIRED) pkg_check_modules(SDF sdformat REQUIRED)
find_package(ignition-math6 REQUIRED) find_package(ignition-math4 REQUIRED)
## Uncomment this if the package has a setup.py. This macro ensures ## Uncomment this if the package has a setup.py. This macro ensures
## modules and global scripts declared therein get installed ## modules and global scripts declared therein get installed
@@ -127,7 +127,7 @@ include_directories(
${roscpp_INCLUDE_DIRS} ${roscpp_INCLUDE_DIRS}
/usr/include/bullet /usr/include/bullet
/usr/include/sdformat-6.2 /usr/include/sdformat-6.2
/usr/include/ignition/math6 /usr/include/ignition/math4
/home/rrrobot/rrrobot_src/devel/include/ /home/rrrobot/rrrobot_src/devel/include/
) )
include_directories( include_directories(
@@ -148,7 +148,7 @@ include_directories(
## With catkin_make all packages are built within a single CMake context ## With catkin_make all packages are built within a single CMake context
## The recommended prefix ensures that target names across packages don't collide ## The recommended prefix ensures that target names across packages don't collide
add_executable(${PROJECT_NAME}_node src/arm_controller.cpp src/arm.cpp) add_executable(${PROJECT_NAME}_node src/arm_controller.cpp src/arm.cpp)
add_executable(test test/test.cpp) add_executable(test test/test.cpp src/arm.cpp)
## Rename C++ executable without prefix ## Rename C++ executable without prefix
## The above recommended prefix causes long target names, the following renames the ## The above recommended prefix causes long target names, the following renames the
@@ -166,7 +166,7 @@ target_link_libraries(${PROJECT_NAME}_node
${kdl_parser_LIBRARIES} ${kdl_parser_LIBRARIES}
${orocos_kdl_LIBRARIES} ${orocos_kdl_LIBRARIES}
${SDF_LIBRARIES} ${SDF_LIBRARIES}
ignition-math6::ignition-math6 ignition-math4::ignition-math4
) )
target_link_libraries(test target_link_libraries(test
@@ -174,7 +174,7 @@ target_link_libraries(test
${kdl_parser_LIBRARIES} ${kdl_parser_LIBRARIES}
${orocos_kdl_LIBRARIES} ${orocos_kdl_LIBRARIES}
${SDF_LIBRARIES} ${SDF_LIBRARIES}
ignition-math6::ignition-math6 ignition-math4::ignition-math4
) )
############# #############

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@@ -63,6 +63,7 @@ public:
private: private:
KDL::Chain arm; KDL::Chain arm;
KDL::Chain simple_arm;
/* /*
* i_com: the inertia about the center of mass of this link * i_com: the inertia about the center of mass of this link

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@@ -3,6 +3,7 @@
#include <sdf/sdf.hh> #include <sdf/sdf.hh>
#include <ignition/math/Pose3.hh> #include <ignition/math/Pose3.hh>
#include <LinearMath/btTransform.h> #include <LinearMath/btTransform.h>
#include <kdl/frames_io.hpp>
#include <iostream> #include <iostream>
#include <sstream> #include <sstream>
@@ -17,11 +18,13 @@ using std::vector;
struct FrameInformation struct FrameInformation
{ {
string link_name; string link_name; // link name
KDF::Joint joint; KDL::Joint joint; // joint information (name, type)
KDF::Frame link_frame; KDL::Frame link_frame; // link location (world coordinates)
KDF::Frame joint_frame; KDL::Frame joint_frame; // joint location relative to parent(link_name)
RigidBodyInertia inertia; float mass;
KDL::Vector com_location; // relative to frame origin
KDL::RotationalInertia rotational_inertia;
}; };
/* /*
@@ -42,7 +45,7 @@ Arm::Arm(const std::string &sdf_file)
const string model_name = model->Get<string>("name"); const string model_name = model->Get<string>("name");
cout << "Found " << model_name << " model" << endl; cout << "Found " << model_name << " model" << endl;
unordered_map<string, KDL::Segment> links; unordered_map<string, FrameInformation> links;
unordered_map<string, string> link_ordering; unordered_map<string, string> link_ordering;
string first_link; string first_link;
@@ -53,22 +56,25 @@ Arm::Arm(const std::string &sdf_file)
cout << "Link: " << link->Get<string>("name") << endl; cout << "Link: " << link->Get<string>("name") << endl;
const string name(link->Get<string>("name")); const string name(link->Get<string>("name"));
KDL::Joint cur_joint(KDL::Joint::None); links[name].link_name = name;
// KDL::Joint cur_joint(KDL::Joint::None);
const sdf::ElementPtr inertial_data = link->GetElement("inertial"); const sdf::ElementPtr inertial_data = link->GetElement("inertial");
float mass = inertial_data->Get<float>("mass"); float mass = inertial_data->Get<float>("mass");
links[name].mass = mass;
cout << "Mass: " << mass << endl; cout << "Mass: " << mass << endl;
string inertial_data_s = inertial_data->GetElement("pose")->GetValue()->GetAsString(); stringstream inertial_data_ss(inertial_data->GetElement("pose")->GetValue()->GetAsString());
stringstream inertial_data_ss(inertial_data_s); // stringstream inertial_data_ss(inertial_data_s);
KDL::Vector inertial_frame_info; // KDL::Vector inertial_frame_info;
inertial_data_ss >> inertial_frame_info.data[0]; inertial_data_ss >> links[name].com_location.data[0] >> links[name].com_location.data[1] >> links[name].com_location[2];
inertial_data_ss >> inertial_frame_info.data[1]; // inertial_data_ss >> inertial_frame_info.data[0];
inertial_data_ss >> inertial_frame_info.data[2]; // inertial_data_ss >> inertial_frame_info.data[1];
// inertial_data_ss >> inertial_frame_info.data[2];
const sdf::ElementPtr inertia = inertial_data->GetElement("inertia"); const sdf::ElementPtr inertia = inertial_data->GetElement("inertia");
KDL::RotationalInertia rotational_inertia( links[name].rotational_inertia = KDL::RotationalInertia(
inertia->Get<float>("ixx"), inertia->Get<float>("ixx"),
inertia->Get<float>("iyy"), inertia->Get<float>("iyy"),
inertia->Get<float>("izz"), inertia->Get<float>("izz"),
@@ -76,20 +82,20 @@ Arm::Arm(const std::string &sdf_file)
inertia->Get<float>("ixz"), inertia->Get<float>("ixz"),
inertia->Get<float>("iyz")); inertia->Get<float>("iyz"));
KDL::RigidBodyInertia link_inertia(mass, inertial_frame_info, rotational_inertia); //KDL::RigidBodyInertia link_inertia(mass, inertial_frame_info, rotational_inertia);
// Transformation from world to link coordinates // Transformation from world to link coordinates
// stringstream frame_location(link->GetElement("pose")->GetValue()->GetAsString()); stringstream frame_location(link->GetElement("pose")->GetValue()->GetAsString());
// float x, y, z; float x, y, z;
// float roll, pitch, yaw; float roll, pitch, yaw;
// frame_location >> x >> y >> z >> roll >> pitch >> yaw; frame_location >> x >> y >> z >> roll >> pitch >> yaw;
// KDL::Rotation rotation = KDL::Rotation::RPY(roll, pitch, yaw); KDL::Rotation rotation = KDL::Rotation::RPY(roll, pitch, yaw);
// KDL::Vector link_position(x, y, z); KDL::Vector link_position(x, y, z);
// KDL::Frame frame(rotation, link_position); links[name].link_frame = KDL::Frame(rotation, link_position);
KDL::Segment cur_link(name, cur_joint, KDL::Frame::Identity(), link_inertia); //KDL::Segment cur_link(name, cur_joint, KDL::Frame::Identity(), link_inertia);
//arm.addSegment(cur_link); //arm.addSegment(cur_link);
links[name] = cur_link; //links[name] = cur_link;
// cout << inertia->Get<float>("ixx") << endl; // cout << inertia->Get<float>("ixx") << endl;
// cout << inertia->Get<float>("iyy") << endl; // cout << inertia->Get<float>("iyy") << endl;
@@ -166,7 +172,7 @@ Arm::Arm(const std::string &sdf_file)
else if (axis_num == 2) else if (axis_num == 2)
joint_type = KDL::Joint::JointType::RotZ; joint_type = KDL::Joint::JointType::RotZ;
KDL::Joint cur_joint(name, joint_type); links[child].joint = KDL::Joint(name, joint_type);
stringstream pose_string(joint->GetElement("pose")->GetValue()->GetAsString()); stringstream pose_string(joint->GetElement("pose")->GetValue()->GetAsString());
float x, y, z; float x, y, z;
@@ -175,8 +181,9 @@ Arm::Arm(const std::string &sdf_file)
KDL::Rotation frame_rotation = KDL::Rotation::RPY(roll, pitch, yaw); KDL::Rotation frame_rotation = KDL::Rotation::RPY(roll, pitch, yaw);
KDL::Vector frame_location(x, y, z); KDL::Vector frame_location(x, y, z);
links[child].joint_frame = KDL::Frame(frame_rotation, frame_location);
links[child] = KDL::Segment(links[child].getName(), cur_joint, KDL::Frame(frame_rotation, frame_location), links[child].getInertia()); //links[child] = KDL::Segment(links[child].getName(), cur_joint, KDL::Frame(frame_rotation, frame_location), links[child].getInertia());
//KDL::Segment cur_segment = arm.getSegment //KDL::Segment cur_segment = arm.getSegment
joint = joint->GetNextElement("joint"); joint = joint->GetNextElement("joint");
@@ -189,51 +196,118 @@ Arm::Arm(const std::string &sdf_file)
{ {
cur_link_name = link_ordering[cur_link_name]; cur_link_name = link_ordering[cur_link_name];
const KDL::Segment &cur = links[cur_link_name]; // get the world coordinates of the joint
const KDL::Frame &cur_frame = cur.getFrameToTip(); // KDL::Vector global_joint_location = links[link_name].link_frame * links[link_name].joint_frame * KDL::Vector(0, 0, 0);
double cur_roll, cur_pitch, cur_yaw; // KDL::Vector previous_global_joint = prev_frame * KDL::Vector(0, 0, 0);
cur_frame.M.GetRPY(cur_roll, cur_pitch, cur_yaw);
double prev_roll, prev_pitch, prev_yaw;
prev_frame.M.GetRPY(prev_roll, prev_pitch, prev_yaw);
KDL::Rotation new_rotation = KDL::Rotation::RPY(cur_roll - prev_roll, cur_pitch - prev_pitch, cur_yaw - prev_yaw);
double roll, pitch, yaw;
new_rotation.GetRPY(roll, pitch, yaw);
KDL::Vector cur_pos = cur_frame.p; // KDL::Vector translation = global_joint_location - previous_global_joint;
KDL::Vector prev_pos = prev_frame.p;
KDL::Vector new_position(cur_pos.x() /* - prev_pos.x()*/, cur_pos.y() /* - prev_pos.y()*/, cur_pos.z() /* - prev_pos.z()*/);
// const KDL::Rotation &cur_rotation = cur_frame.M; KDL::Frame joint_in_world = links[cur_link_name].link_frame * links[cur_link_name].joint_frame;
// const KDL::Vector &cur_translation = cur_frame.p; KDL::Frame prev_frame_inverse = prev_frame.Inverse();
// const KDL::Vector &rot_x = cur_rotation.UnitX(); KDL::Frame joint_relative_to_prev = prev_frame.Inverse() * joint_in_world;
// const KDL::Vector &rot_y = cur_rotation.UnitY(); // joint_relative_to_prev = joint_relative_to_prev.Inverse();
// const KDL::Vector &rot_z = cur_rotation.UnitZ();
// btTransform cur_frame_world_transform( // const KDL::Segment &cur = links[cur_link_name];
// btMatrix3x3(rot_x[0], rot_y[0], rot_z[0], // const KDL::Frame &cur_frame = cur.getFrameToTip();
// rot_x[1], rot_y[1], rot_z[1], // double cur_roll, cur_pitch, cur_yaw;
// rot_x[2], rot_y[2], rot_z[2]), // cur_frame.M.GetRPY(cur_roll, cur_pitch, cur_yaw);
// btVector3(btScalar(cur_translation.x()), // double prev_roll, prev_pitch, prev_yaw;
// btScalar(cur_translation.y()), // prev_frame.M.GetRPY(prev_roll, prev_pitch, prev_yaw);
// btScalar(cur_translation.z()))); // KDL::Rotation new_rotation = KDL::Rotation::RPY(cur_roll - prev_roll, cur_pitch - prev_pitch, cur_yaw - prev_yaw);
// btTransform transform; // double roll, pitch, yaw;
// //transform.mult(prev_frame_world_transform, cur_frame_world_transform /*.inverse()*/); // new_rotation.GetRPY(roll, pitch, yaw);
// transform = cur_frame float roll, pitch, yaw;
// transform.getRotation().getEulerZYX(yaw, pitch, roll); // KDL::Vector cur_pos = cur_frame.p;
// KDL::Rotation rot(KDL::Rotation::RPY(roll, pitch, yaw)); // KDL::Vector prev_pos = prev_frame.p;
// btVector3 translation = transform.getOrigin(); // KDL::Vector new_position(cur_pos.x() /* - prev_pos.x()*/, cur_pos.y() /* - prev_pos.y()*/, cur_pos.z() /* - prev_pos.z()*/);
// KDL::Vector trans((float)translation.getX(), (float)translation.getY(), (float)translation.getZ());
// // const KDL::Rotation &cur_rotation = cur_frame.M;
// // const KDL::Vector &cur_translation = cur_frame.p;
// // const KDL::Vector &rot_x = cur_rotation.UnitX();
// // const KDL::Vector &rot_y = cur_rotation.UnitY();
// // const KDL::Vector &rot_z = cur_rotation.UnitZ();
// // btTransform cur_frame_world_transform(
// // btMatrix3x3(rot_x[0], rot_y[0], rot_z[0],
// // rot_x[1], rot_y[1], rot_z[1],
// // rot_x[2], rot_y[2], rot_z[2]),
// // btVector3(btScalar(cur_translation.x()),
// // btScalar(cur_translation.y()),
// // btScalar(cur_translation.z())));
// // btTransform transform;
// // //transform.mult(prev_frame_world_transform, cur_frame_world_transform /*.inverse()*/);
// // transform = cur_frame float roll, pitch, yaw;
// // transform.getRotation().getEulerZYX(yaw, pitch, roll);
// // KDL::Rotation rot(KDL::Rotation::RPY(roll, pitch, yaw));
// // btVector3 translation = transform.getOrigin();
// // KDL::Vector trans((float)translation.getX(), (float)translation.getY(), (float)translation.getZ());
// EXPERIMENTAL - update rotation axis
KDL::Vector uncorrected_axis(0, 0, 0);
if (links[cur_link_name].joint.getType() == KDL::Joint::JointType::RotX)
{
uncorrected_axis = KDL::Vector(1, 0, 0);
}
else if (links[cur_link_name].joint.getType() == KDL::Joint::JointType::RotY)
{
uncorrected_axis = KDL::Vector(0, 1, 0);
}
else if (links[cur_link_name].joint.getType() == KDL::Joint::JointType::RotZ)
{
uncorrected_axis = KDL::Vector(0, 0, 1);
}
KDL::Vector corrected_axis = joint_relative_to_prev.M * uncorrected_axis;
double x = fabs(corrected_axis.x());
double y = fabs(corrected_axis.y());
double z = fabs(corrected_axis.z());
const string &name(links[cur_link_name].joint.getName());
if (x > y and x > z)
{
links[cur_link_name].joint = KDL::Joint(name, KDL::Joint::JointType::RotX);
}
else if (y > x and y > z)
{
links[cur_link_name].joint = KDL::Joint(name, KDL::Joint::JointType::RotY);
}
else if (z > x and z > y)
{
links[cur_link_name].joint = KDL::Joint(name, KDL::Joint::JointType::RotZ);
}
// END EXPERIMENTAL
KDL::RigidBodyInertia inertia(links[cur_link_name].mass, links[cur_link_name].com_location, links[cur_link_name].rotational_inertia);
KDL::Segment to_add(links[cur_link_name].link_name, links[cur_link_name].joint, joint_relative_to_prev, inertia);
cout << cur_link_name << endl; cout << cur_link_name << endl;
// cout << "\tprev_frame world transform ("; // cout << "\tprev_frame world transform (";
double roll, pitch, yaw;
cout << " joint in world coordinates:" << endl;
cout << joint_in_world << endl;
cout << " joint in previous joint's frame:" << endl;
cout << joint_relative_to_prev << endl;
cout << " previous frame inverse:" << endl;
cout << prev_frame_inverse << endl;
cout << "Joint type: " << links[cur_link_name].joint.getTypeName() << "\n\n"
<< endl;
cout << "\tOrigin position: " << new_position.x() << ", " << new_position.y() << ", " << new_position.z() << endl; // joint_relative_to_prev.M.GetRPY(roll, pitch, yaw);
cout << "\tFrame rotation (roll, pitch, yaw): (" << roll << ", " << pitch << ", " << yaw << ")" << endl; // cout << "\tOrigin position: " << joint_relative_to_prev.p.x() << ", " << joint_relative_to_prev.p.y() << ", " << joint_relative_to_prev.p.z() << endl;
// cout << "\tFrame rotation (roll, pitch, yaw): (" << roll << ", " << pitch << ", " << yaw << ")" << endl;
KDL::Segment to_add(cur.getName(), cur.getJoint(), KDL::Frame(new_rotation, new_position), cur.getInertia()); //KDL::Segment to_add(cur.getName(), cur.getJoint(), KDL::Frame(new_rotation, new_position), cur.getInertia());
arm.addSegment(to_add); arm.addSegment(to_add);
if (simple_arm.getNrOfSegments() < 4)
{
simple_arm.addSegment(to_add);
}
prev_frame = cur_frame; prev_frame = joint_in_world;
// prev_frame_world_transform = cur_frame_world_transform; // prev_frame_world_transform = cur_frame_world_transform;
} }

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@@ -17,7 +17,7 @@ using namespace KDL;
Arm arm("/home/rrrobot/rrrobot_src/src/gazebo_models/fanuc_robotic_arm/model.sdf"); Arm arm("/home/rrrobot/rrrobot_src/src/gazebo_models/fanuc_robotic_arm/model.sdf");
KDL::Chain chain = arm.getArm(); KDL::Chain chain = arm.getArm();
KDL::Chain correct_chain; KDL::Chain simple_chain;
void angle_callback(const simulation_env::arm_angles &msg) void angle_callback(const simulation_env::arm_angles &msg)
{ {
@@ -43,7 +43,21 @@ void angle_callback(const simulation_env::arm_angles &msg)
kinematics_status = fksolver.JntToCart(jointpositions, cartpos); kinematics_status = fksolver.JntToCart(jointpositions, cartpos);
if (kinematics_status >= 0) if (kinematics_status >= 0)
{ {
std::cout << cartpos << std::endl; cout << nj << endl;
cout << "shoulder_pivot: " << jointpositions(0) << endl;
cout << "shoulder_joint: " << jointpositions(1) << endl;
cout << "elbow_joint: " << jointpositions(2) << endl;
cout << "wrist_pivot: " << jointpositions(3) << endl;
cout << "wrist_joint: " << jointpositions(4) << endl;
cout << "end_effector_pivot: " << jointpositions(5) << endl;
std::cout << cartpos.p << std::endl;
double roll, pitch, yaw;
cartpos.M.GetRPY(roll, pitch, yaw);
cout << "roll: " << roll << endl;
cout << "pitch: " << pitch << endl;
cout << "yaw: " << yaw << endl;
cout << endl;
// std::cout << cartpos << std::endl;
//printf("%s \n", "Succes, thanks KDL!"); //printf("%s \n", "Succes, thanks KDL!");
} }
else else
@@ -65,6 +79,22 @@ int main(int argc, char **argv)
// publisher = nh.advertise<simulation_env::arm_command>("/arm_node/arm_commands", 1000); // publisher = nh.advertise<simulation_env::arm_command>("/arm_node/arm_commands", 1000);
ros::Subscriber sub = nh.subscribe("/arm_node/arm_positions", 1000, angle_callback); ros::Subscriber sub = nh.subscribe("/arm_node/arm_positions", 1000, angle_callback);
cout << "0 positions for each segment" << endl;
cout << "Base:" << endl;
cout << chain.getSegment(0).pose(0.0) << endl;
cout << "Link_1:" << endl;
cout << chain.getSegment(0).pose(0.0) * chain.getSegment(1).pose(0.0) << endl;
cout << "Link_2:" << endl;
cout << chain.getSegment(0).pose(0) * chain.getSegment(1).pose(0.0) * chain.getSegment(2).pose(0.0) << endl;
cout << "Link_3:" << endl;
cout << chain.getSegment(0).pose(0) * chain.getSegment(1).pose(0.0) * chain.getSegment(2).pose(0.0) * chain.getSegment(3).pose(0.0) << endl;
cout << "Link_4:" << endl;
cout << chain.getSegment(0).pose(0) * chain.getSegment(1).pose(0.0) * chain.getSegment(2).pose(0.0) * chain.getSegment(3).pose(0.0) * chain.getSegment(4).pose(0.0) << endl;
cout << "Link_5:" << endl;
cout << chain.getSegment(0).pose(0) * chain.getSegment(1).pose(0.0) * chain.getSegment(2).pose(0.0) * chain.getSegment(3).pose(0.0) * chain.getSegment(4).pose(0.0) * chain.getSegment(5).pose(0.0) << endl;
cout << "Link_6:" << endl;
cout << chain.getSegment(0).pose(0) * chain.getSegment(1).pose(0.0) * chain.getSegment(2).pose(0.0) * chain.getSegment(3).pose(0.0) * chain.getSegment(4).pose(0.0) * chain.getSegment(5).pose(0.0) * chain.getSegment(6).pose(0.0) << endl;
// Assign some values to the joint positions // Assign some values to the joint positions
// for (unsigned int i = 0; i < nj; i++) // for (unsigned int i = 0; i < nj; i++)
// { // {

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@@ -11,16 +11,23 @@
#include <kdl/frames_io.hpp> #include <kdl/frames_io.hpp>
#include <stdio.h> #include <stdio.h>
#include <iostream> #include <iostream>
#include <arm.h>
#include <fstream>
using namespace KDL; using namespace KDL;
using std::cin;
using std::cout;
using std::endl;
using std::ofstream;
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
//Definition of a kinematic chain & add segments to the chain //Definition of a kinematic chain & add segments to the chain
KDL::Chain chain; Arm arm(/*"/home/rrrobot/rrrobot_src/src/gazebo_models/basic_arm/model.sdf"); /(*/ "/home/rrrobot/rrrobot_src/src/gazebo_models/fanuc_robotic_arm/model.sdf");
chain.addSegment(Segment(Joint(Joint::RotZ), Frame(Vector(0.0, 0.0, 0.0)))); KDL::Chain chain = arm.getArm();
chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0, 0, 1)))); // chain.addSegment(Segment(Joint(Joint::RotZ), Frame(Vector(0.0, 0.0, 0.0))));
chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0, 0, 1)))); // chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0, 0, 1))));
// chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0, 0, 1))));
// chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.480)))); // chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.480))));
// chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.645)))); // chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.645))));
// chain.addSegment(Segment(Joint(Joint::RotZ))); // chain.addSegment(Segment(Joint(Joint::RotZ)));
@@ -33,29 +40,83 @@ int main(int argc, char **argv)
// Create joint array // Create joint array
unsigned int nj = chain.getNrOfJoints(); unsigned int nj = chain.getNrOfJoints();
KDL::JntArray jointpositions = JntArray(nj); KDL::JntArray jointpositions = JntArray(nj);
for (int pos = 0; pos < nj; ++pos)
// Assign some values to the joint positions
for (unsigned int i = 0; i < nj; i++)
{ {
float myinput; jointpositions(pos) = 0;
printf("Enter the position of joint %i: ", i);
scanf("%e", &myinput);
jointpositions(i) = (double)myinput;
} }
// // Assign some values to the joint positions for (unsigned int i = 0; i < nj; i++)
// for (int i = 0; i < nj; ++i)
// {
// float myinput;
// printf("Enter the position of joint %i: ", i);
// scanf("%e", &myinput);
// jointpositions(i) = (double)myinput;
// }
// // Create the frame that will contain the results
// KDL::Frame cartpos;
// // Calculate forward position kinematics
// bool kinematics_status;
// kinematics_status = fksolver.JntToCart(jointpositions, cartpos);
// if (kinematics_status >= 0)
// {
// // cout << segments << endl;
// std::cout << cartpos << std::endl;
// // printf("%s \n", "Succes, thanks KDL!");
// }
// else
// {
// // printf("%s \n", "Error: could not calculate forward kinematics :(");
// }
// while (1)
// {
// cout << "Enter the shoulder_pivot angle: ";
// cin >> jointpositions(0);
// cout << "Enter the shoulder_joint angle: ";
// cin >> jointpositions(1);
// cout << "Enter the elbow_joint angle: ";
// cin >> jointpositions(2);
// cout << "Enter the wrist_pivot angle: ";
// cin >> jointpositions(3);
// cout << "Enter the wrist_joint angle: ";
// cin >> jointpositions(4);
// cout << "Enter the end_effector_pivot angle: ";
// cin >> jointpositions(5);
// Create the frame that will contain the results // Create the frame that will contain the results
KDL::Frame cartpos; KDL::Frame cartpos;
ofstream f_raw("configurations.txt");
ofstream f_corrected("corrected_configurations.txt");
// Calculate forward position kinematics for (double shoulder_pivot = 0.0; shoulder_pivot <= 6.28; shoulder_pivot += 0.1)
bool kinematics_status;
kinematics_status = fksolver.JntToCart(jointpositions, cartpos);
if (kinematics_status >= 0)
{ {
std::cout << cartpos << std::endl; // Calculate forward position kinematics
printf("%s \n", "Succes, thanks KDL!"); bool kinematics_status;
} // for (int segments = 0; segments <= chain.getNrOfSegments(); ++segments)
else // {
{ // kinematics_status = fksolver.JntToCart(jointpositions, cartpos, segments);
printf("%s \n", "Error: could not calculate forward kinematics :("); // if (kinematics_status >= 0)
// {
// cout << segments << endl;
// std::cout << cartpos << std::endl;
// // printf("%s \n", "Succes, thanks KDL!");
// }
// else
// {
// // printf("%s \n", "Error: could not calculate forward kinematics :(");
// }
// }
jointpositions(5) = shoulder_pivot;
kinematics_status = fksolver.JntToCart(jointpositions, cartpos);
cout << "Final position: " << endl;
cout << cartpos << endl;
KDL::Vector pos = cartpos.p;
f_raw << pos.x() << "," << pos.y() << "," << pos.z() << "\n";
KDL::Vector corrected = cartpos.M * cartpos.p;
f_corrected << corrected.x() << "," << corrected.y() << "," << corrected.z() << "\n";
} }
// }
} }