Notification Customization & Theme Headers
- Add notification configuration to rc.lua - Add headings to theme in README.org - Add notification theming
This commit is contained in:
189
README.org
189
README.org
@@ -14,6 +14,7 @@
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- [[#modkey][Modkey]]
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- [[#layouts][Layouts]]
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- [[#tags][Tags]]
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- [[#notifications][Notifications]]
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- [[#status-bar][Status Bar]]
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- [[#launcher-and-main-menu][Launcher and Main Menu]]
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- [[#keyboard-map-indicator-and-switcher][Keyboard Map Indicator and Switcher]]
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@@ -38,6 +39,27 @@
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- [[#focus-follows-mouse][Focus follows Mouse]]
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- [[#focus-border-color][Focus Border Color]]
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- [[#theme][Theme]]
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- [[#libraries-1][Libraries]]
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- [[#inherit-default-theme][Inherit Default Theme]]
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- [[#variable-definitions-1][Variable Definitions]]
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- [[#windows][Windows]]
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- [[#notifications-1][Notifications]]
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- [[#tool-tip][Tool Tip]]
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- [[#tag-list-1][Tag List]]
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- [[#task-list-1][Task List]]
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- [[#title-bar][Title Bar]]
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- [[#mouse-finder][Mouse Finder]]
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- [[#menu][Menu]]
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- [[#icons][Icons]]
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- [[#layout][Layout]]
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- [[#title-bar-1][Title Bar]]
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- [[#applications][Applications]]
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- [[#awesome][Awesome]]
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- [[#tag-list-squares][Tag List Squares]]
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- [[#wallpaper][Wallpaper]]
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- [[#detect-light--dark-theme][Detect Light / Dark Theme]]
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- [[#generate-wallpaper][Generate Wallpaper]]
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- [[#return-theme][Return Theme]]
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* Welcome
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@@ -220,6 +242,13 @@ awful.layout.layouts = {
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taglist = { " ₁", "龎 ₂", " ₃", " ₄", "爵 ₅", " ₆", " ₇", " ₈", " ₉" }
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#+END_SRC
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* Notifications
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#+BEGIN_SRC lua :tangle rc.lua
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naughty.config.defaults.timeout = 10 -- in seconds
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naughty.config.defaults.position = "top_right"
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#+END_SRC
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* Status Bar
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** Launcher and Main Menu
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@@ -808,6 +837,8 @@ client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_n
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Based on Awesome theme which follows xrdb config by Yauhen Kirylau.
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** Libraries
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#+BEGIN_SRC lua :tangle theme.lua
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local theme_assets = require("beautiful.theme_assets")
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local xresources = require("beautiful.xresources")
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@@ -817,12 +848,19 @@ local gfs = require("gears.filesystem")
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local themes_path = gfs.get_themes_dir()
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local shape = require("gears.shape")
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local naughty = require("naughty")
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#+END_SRC
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-- inherit default theme
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** Inherit Default Theme
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Load vector assets' generators for this theme
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#+BEGIN_SRC lua :tangle theme.lua
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local theme = dofile(themes_path.."default/theme.lua")
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-- load vector assets' generators for this theme
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#+END_SRC
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-- local variables
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** Variable Definitions
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#+BEGIN_SRC lua :tangle theme.lua
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local font = "Ubuntu Nerd Font"
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local font_size = dpi(11)
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local gap_size = dpi(10)
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@@ -835,7 +873,11 @@ local notification_shape = shape.rounded_rect
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local notification_max_width = dpi(700)
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local notification_max_height = dpi(125)
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local notification_icon_size = dpi(125)
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#+END_SRC
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** Windows
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#+BEGIN_SRC lua :tangle theme.lua
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theme.font = font .. " " .. tostring(font_size)
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theme.bg_normal = xrdb.background
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@@ -855,7 +897,11 @@ theme.border_normal = xrdb.color0
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theme.border_focus = theme.bg_focus
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theme.border_marked = xrdb.color10
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theme.gap_single_client = true
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#+END_SRC
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** Notifications
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#+BEGIN_SRC lua :tangle theme.lua
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theme.notification_font = font
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theme.notification_bg = xrdb.background
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theme.notification_fg = xrdb.foreground
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@@ -868,37 +914,88 @@ theme.notification_max_width = notification_max_width
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theme.notification_max_height = notification_max_height
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theme.notification_icon_size = notification_icon_size
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-- There are other variable sets
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-- overriding the default one when
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-- defined, the sets are:
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-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
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-- tasklist_[bg|fg]_[focus|urgent]
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-- titlebar_[bg|fg]_[normal|focus]
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-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
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-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
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-- Example:
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--theme.taglist_bg_focus = "#ff0000"
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naughty.config.padding = gap_size
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naughty.config.spacing = gap_size
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naughty.config.presets.critical.bg = xrdb.color1
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naughty.config.presets.critical.fg = xrdb.foreground
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#+END_SRC
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** Tool Tip
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Configuration options:
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#+BEGIN_EXAMPLE
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tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
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#+END_EXAMPLE
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#+BEGIN_SRC lua :tangle theme.lua
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theme.tooltip_fg = theme.fg_normal
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theme.tooltip_bg = theme.bg_normal
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#+END_SRC
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-- Variables set for theming the menu:
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-- menu_[bg|fg]_[normal|focus]
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-- menu_[border_color|border_width]
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** Tag List
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Configuration options:
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#+BEGIN_EXAMPLE
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taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
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#+END_EXAMPLE
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** Task List
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Configuration options:
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#+BEGIN_EXAMPLE
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tasklist_[bg|fg]_[focus|urgent]
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#+END_EXAMPLE
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** Title Bar
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Configuration options:
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#+BEGIN_EXAMPLE
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titlebar_[bg|fg]_[normal|focus]
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#+END_EXAMPLE
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** Mouse Finder
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Configuration options:
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#+BEGIN_EXAMPLE
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mouse_finder_[color|timeout|animate_timeout|radius|factor]
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#+END_EXAMPLE
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** Menu
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Configuration options:
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#+BEGIN_EXAMPLE
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menu_[bg|fg]_[normal|focus]
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menu_[border_color|border_width]
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#+END_EXAMPLE
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#+BEGIN_SRC lua :tangle theme.lua
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theme.menu_submenu_icon = themes_path.."default/submenu.png"
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theme.menu_height = menu_height
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theme.menu_width = menu_width
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#+END_SRC
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-- You can add as many variables as
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-- you wish and access them by using
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-- beautiful.variable in your rc.lua
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--theme.bg_widget = "#cc0000"
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** Icons
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-- Recolor Layout icons:
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*** Layout
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Recolor Layout icons:
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#+BEGIN_SRC lua :tangle theme.lua
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theme = theme_assets.recolor_layout(theme, theme.fg_normal)
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#+END_SRC
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-- Recolor titlebar icons:
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--
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*** Title Bar
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Recolor titlebar icons:
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#+BEGIN_SRC lua :tangle theme.lua
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local function darker(color_value, darker_n)
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local result = "#"
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for s in color_value:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
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@@ -927,32 +1024,56 @@ theme = theme_assets.recolor_titlebar(
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theme = theme_assets.recolor_titlebar(
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theme, xrdb.color1, "focus", "press"
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)
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#+END_SRC
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-- Define the icon theme for application icons. If not set then the icons
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-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
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*** Applications
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Define the icon theme for application icons. If not set then the icons from =/usr/share/icons= and =/usr/share/icons/hicolor= will be used.
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#+BEGIN_SRC lua :tangle theme.lua
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theme.icon_theme = nil
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#+END_SRC
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-- Generate Awesome icon:
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*** Awesome
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Generate Awesome icon:
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#+BEGIN_SRC lua :tangle theme.lua
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theme.awesome_icon = theme_assets.awesome_icon(
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theme.menu_height, theme.bg_focus, theme.fg_focus
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)
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#+END_SRC
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-- Generate taglist squares:
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*** Tag List Squares
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Generate taglist squares:
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#+BEGIN_SRC lua :tangle theme.lua
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theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
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taglist_square_size, theme.fg_normal
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)
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theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
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taglist_square_size, theme.fg_normal
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)
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#+END_SRC
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-- Try to determine if we are running light or dark colorscheme:
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** Wallpaper
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*** Detect Light / Dark Theme
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Try to determine if we are running light or dark colorscheme:
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#+BEGIN_SRC lua :tangle theme.lua
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local bg_numberic_value = 0;
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for s in theme.bg_normal:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
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bg_numberic_value = bg_numberic_value + tonumber("0x"..s);
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end
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local is_dark_bg = (bg_numberic_value < 383)
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#+END_SRC
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-- Generate wallpaper:
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*** Generate Wallpaper
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#+BEGIN_SRC lua :tangle theme.lua
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local wallpaper_bg = xrdb.color8
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local wallpaper_fg = xrdb.color7
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local wallpaper_alt_fg = xrdb.color12
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@@ -962,8 +1083,10 @@ end
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theme.wallpaper = function(s)
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return theme_assets.wallpaper(wallpaper_bg, wallpaper_fg, wallpaper_alt_fg, s)
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end
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return theme
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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#+END_SRC
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** Return Theme
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#+BEGIN_SRC lua :tangle theme.lua
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return theme
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#+END_SRC
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3
rc.lua
3
rc.lua
@@ -89,6 +89,9 @@ awful.layout.layouts = {
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taglist = { " ₁", "龎 ₂", " ₃", " ₄", "爵 ₅", " ₆", " ₇", " ₈", " ₉" }
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naughty.config.defaults.timeout = 10 -- in seconds
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naughty.config.defaults.position = "top_right"
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myawesomemenu = {
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{ "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end },
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{ "manual", terminal_cmd .. " -e man awesome" },
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37
theme.lua
37
theme.lua
@@ -7,11 +7,8 @@ local themes_path = gfs.get_themes_dir()
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local shape = require("gears.shape")
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local naughty = require("naughty")
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-- inherit default theme
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local theme = dofile(themes_path.."default/theme.lua")
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-- load vector assets' generators for this theme
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-- local variables
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local font = "Ubuntu Nerd Font"
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local font_size = dpi(11)
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local gap_size = dpi(10)
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@@ -57,37 +54,21 @@ theme.notification_max_width = notification_max_width
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theme.notification_max_height = notification_max_height
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theme.notification_icon_size = notification_icon_size
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-- There are other variable sets
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-- overriding the default one when
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-- defined, the sets are:
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-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
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-- tasklist_[bg|fg]_[focus|urgent]
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-- titlebar_[bg|fg]_[normal|focus]
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-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
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-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
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-- Example:
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--theme.taglist_bg_focus = "#ff0000"
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naughty.config.padding = gap_size
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naughty.config.spacing = gap_size
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naughty.config.presets.critical.bg = xrdb.color1
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naughty.config.presets.critical.fg = xrdb.foreground
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theme.tooltip_fg = theme.fg_normal
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theme.tooltip_bg = theme.bg_normal
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-- Variables set for theming the menu:
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-- menu_[bg|fg]_[normal|focus]
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-- menu_[border_color|border_width]
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theme.menu_submenu_icon = themes_path.."default/submenu.png"
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theme.menu_height = menu_height
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theme.menu_width = menu_width
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-- You can add as many variables as
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-- you wish and access them by using
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-- beautiful.variable in your rc.lua
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--theme.bg_widget = "#cc0000"
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-- Recolor Layout icons:
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theme = theme_assets.recolor_layout(theme, theme.fg_normal)
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-- Recolor titlebar icons:
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--
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local function darker(color_value, darker_n)
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local result = "#"
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for s in color_value:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
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@@ -117,16 +98,12 @@ theme = theme_assets.recolor_titlebar(
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theme, xrdb.color1, "focus", "press"
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)
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-- Define the icon theme for application icons. If not set then the icons
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-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
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theme.icon_theme = nil
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-- Generate Awesome icon:
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theme.awesome_icon = theme_assets.awesome_icon(
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theme.menu_height, theme.bg_focus, theme.fg_focus
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)
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-- Generate taglist squares:
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theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
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taglist_square_size, theme.fg_normal
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)
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@@ -134,14 +111,12 @@ theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
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taglist_square_size, theme.fg_normal
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)
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-- Try to determine if we are running light or dark colorscheme:
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local bg_numberic_value = 0;
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for s in theme.bg_normal:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
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bg_numberic_value = bg_numberic_value + tonumber("0x"..s);
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end
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local is_dark_bg = (bg_numberic_value < 383)
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-- Generate wallpaper:
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local wallpaper_bg = xrdb.color8
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local wallpaper_fg = xrdb.color7
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local wallpaper_alt_fg = xrdb.color12
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@@ -153,5 +128,3 @@ theme.wallpaper = function(s)
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end
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return theme
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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Reference in New Issue
Block a user