Notification Customization & Theme Headers
- Add notification configuration to rc.lua - Add headings to theme in README.org - Add notification theming
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37
theme.lua
37
theme.lua
@@ -7,11 +7,8 @@ local themes_path = gfs.get_themes_dir()
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local shape = require("gears.shape")
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local naughty = require("naughty")
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-- inherit default theme
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local theme = dofile(themes_path.."default/theme.lua")
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-- load vector assets' generators for this theme
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-- local variables
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local font = "Ubuntu Nerd Font"
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local font_size = dpi(11)
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local gap_size = dpi(10)
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@@ -57,37 +54,21 @@ theme.notification_max_width = notification_max_width
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theme.notification_max_height = notification_max_height
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theme.notification_icon_size = notification_icon_size
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-- There are other variable sets
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-- overriding the default one when
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-- defined, the sets are:
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-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
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-- tasklist_[bg|fg]_[focus|urgent]
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-- titlebar_[bg|fg]_[normal|focus]
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-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
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-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
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-- Example:
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--theme.taglist_bg_focus = "#ff0000"
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naughty.config.padding = gap_size
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naughty.config.spacing = gap_size
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naughty.config.presets.critical.bg = xrdb.color1
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naughty.config.presets.critical.fg = xrdb.foreground
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theme.tooltip_fg = theme.fg_normal
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theme.tooltip_bg = theme.bg_normal
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-- Variables set for theming the menu:
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-- menu_[bg|fg]_[normal|focus]
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-- menu_[border_color|border_width]
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theme.menu_submenu_icon = themes_path.."default/submenu.png"
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theme.menu_height = menu_height
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theme.menu_width = menu_width
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-- You can add as many variables as
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-- you wish and access them by using
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-- beautiful.variable in your rc.lua
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--theme.bg_widget = "#cc0000"
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-- Recolor Layout icons:
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theme = theme_assets.recolor_layout(theme, theme.fg_normal)
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-- Recolor titlebar icons:
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--
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local function darker(color_value, darker_n)
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local result = "#"
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for s in color_value:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
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@@ -117,16 +98,12 @@ theme = theme_assets.recolor_titlebar(
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theme, xrdb.color1, "focus", "press"
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)
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-- Define the icon theme for application icons. If not set then the icons
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-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
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theme.icon_theme = nil
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-- Generate Awesome icon:
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theme.awesome_icon = theme_assets.awesome_icon(
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theme.menu_height, theme.bg_focus, theme.fg_focus
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)
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-- Generate taglist squares:
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theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
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taglist_square_size, theme.fg_normal
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)
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@@ -134,14 +111,12 @@ theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
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taglist_square_size, theme.fg_normal
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)
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-- Try to determine if we are running light or dark colorscheme:
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local bg_numberic_value = 0;
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for s in theme.bg_normal:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
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bg_numberic_value = bg_numberic_value + tonumber("0x"..s);
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end
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local is_dark_bg = (bg_numberic_value < 383)
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-- Generate wallpaper:
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local wallpaper_bg = xrdb.color8
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local wallpaper_fg = xrdb.color7
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local wallpaper_alt_fg = xrdb.color12
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@@ -153,5 +128,3 @@ theme.wallpaper = function(s)
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end
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return theme
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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