Add Deadd & Picom configs, alacritty opacity, and fish color scripts

- Change alacritty opacity to 0.75
- Replace neofetch with shell color scripts in fish config
- Add picom compositor configuration
- Add deadd configuration with dracula theme for notifications
This commit is contained in:
Sravan Balaji
2020-07-26 23:59:37 -04:00
parent 3b49dca581
commit ce9203d5c4
4 changed files with 469 additions and 4 deletions

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@@ -347,7 +347,7 @@ colors:
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
background_opacity: 0.85
background_opacity: 0.75
#selection:
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"

240
.config/deadd/deadd.conf Normal file
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@@ -0,0 +1,240 @@
[notification-center]
# Margin at the top of the notification center in pixels. This can be
# used to avoid overlap between the notification center and bars such
# as polybar or i3blocks.
marginTop = 0
# Margin at the bottom of the notification center in pixels.
marginBottom = 0
# Margin to the right of the notification center in pixels.
marginRight = 0
# Width of the notification center in pixels.
width = 750
# Monitor on which the notification center will be printed.
monitor = 0
# If true, the notification center will open on the screen, on which the
# mouse is
followMouse = true
# (Optional) Command to run at startup. This can be used to setup
# button states.
# startupCommand = "deadd-notification-center-startup"
# If newFirst is set to true, newest notifications appear on the top
# of the notification center. Else, notifications stack, from top to
# bottom.
newFirst = true
# If true, the transient field in notifications will be ignored and
# the notification will be persisted in the notifiction center anyways
ignoreTransient = false
# If true, markup (<u>, <i>, <b>, <a> , <img>) will be displayed properly
useMarkup = true
# If set to true, the parameter noClosedMsg can be set on
# notifications. If noClosedMsg is set to true on a notification,
# DBUS NotificationClosed messages will not be send for this
# notification.
configSendNotiClosedDbusMessage = false
# If set to true: If no icon is passed by the app_icon parameter
# and no application "desktop-entry"-hint is present, the notification
# center will try to guess the icon from the application name (if present).
# Default is true.
guessIconFromAppname = true
# See section "Notification based scripting" for an explanation
#match = "title=Abc;body=abc":"app=notify-send"
#modify = "transient=false"
#run = "":"killall notify-send"
[notification-center-notification-popup]
# Default timeout used for notifications in milli-seconds. This can
# be overwritten with the "-t" option (or "--expire-time") of the
# notify-send command.
notiDefaultTimeout = 10000
# Margin above notifications (in pixels). This can be used to avoid
# overlap between notifications and a bar such as polybar or i3blocks.
distanceTop = 50
# Margin on the right of the notification (in pixels).
distanceRight = 50
# Vertical distance between 2 notifications (in pixels).
distanceBetween = 20
# Width of the notifications.
width = 400
# Monitor on which the notification will be printed.
monitor = 0
# If true, the notifications will open on the screen, on which the
# mouse is
followMouse = true
# The display size of the application icons in the notification
# pop-ups and in the notification center
iconSize = 25
# The maximal display size of images that are part of notifications
# for notification pop-ups and in the notification center
maxImageSize = 100
[colors]
# Note about colors: Colors can be represented in (at least, I mean,
# who knows...) three different ways:
# 1. #RGB with "R", "G" and "B" hexadecimal numbers (0-9, A-F or
# a-f).
# 2. #RRGGBB with each occurence of "R", "G" and "B" are hexadecimal
# numbers (0-9, A-F or a-f).
# 3. rgba(R, G, B, A) where "R", "G" and "B" are between 0 and 255
# and A is a floating point number between 0 and 1 representing
# the alpha channel (transparency).
# Background color for the notification center.
background = rgba(40, 42, 54, 0.75)
# Background color for the notification popups.
notiBackground = rgba(40, 42, 54, 1.0)
# Color for the text (summary, body and application name) in
# notification popups.
notiColor = rgba(248, 248, 242, 1.0)
# Background color for "critical" notification popups.
critical = rgba(255, 85, 85, 1.0)
# Color for the text (summary, body and application name) in
# "critical" notification popups.
criticalColor = rgba(248, 248, 242, 1.0)
# Background color for "critical" notifications in notification
# center.
criticalInCenter = rgba(255, 85, 85, 1.0)
# Color for the text (summary, body and application name) in
# "critical" notification in notification center.
criticalInCenterColor = rgba(248, 248, 242, 1.0)
# Global text color
labelColor = rgba(248, 248, 242, 1.0)
### These button configurations are applied globaly (except they
### get overwritten in the [buttons] section. The buttons section
### only applies to the configurable buttons within the notification
### center, while these configs also apply to the buttons within
### notifications.)
# Color for the text in the buttons.
buttonColor = rgba(248, 248, 242, 1.0)
# Background color of button
buttonBackground = rgba(98, 114, 164, 1.0)
# Background color of button in hover state (mouse over)
buttonHover = rgba(189, 147, 249, 1.0)
# Text color of button in hover state (mouse over)
buttonHoverColor = rgba(40, 42, 54, 1.0)
[buttons]
### This section describes the configurable buttons within the
### notification center and NOT the buttons that appear in the
### notifications
# Note: If you want your buttons in the notification center to be
# squares you should verify that the following equality holds:
# [notification-center]::width
# == [buttons]::buttonsPerRow * [buttons]::buttonHeight
# + ([buttons]::buttonsPerRow + 1) * [buttons]::buttonMargin
# Numbers of buttons that can be drawn on a row of the notification
# center.
buttonsPerRow = 5
# Height of buttons in the notification center (in pixels).
buttonHeight = 60
# Horizontal and vertical margin between each button in the
# notification center (in pixels).
buttonMargin = 2
# Labels written on the buttons in the notification center. Labels
# should be written between quotes and separated by a colon. For
# example:
# labels = "VPN":"Bluetooth":"Wifi":"Screensaver"
# Each label is represented as a clickable button in the notification
# center. The commands variable below define the commands that should
# be launched when the user clicks on the associated button. There
# should be the same number of entries in `commands` and in `labels`
# commands = "sudo vpnToggle":"bluetoothToggle":"wifiToggle":"screensaverToggle"
# Color of the labels of the custom buttons in the notification
# center.
buttonColor = rgba(248, 248, 242, 1.0)
# Color of the custom buttons' background in the notification center.
buttonBackground = rgba(98, 114, 164, 1.0)
# Color of the custom buttons' background in the notification center
# when hovered.
buttonHover = rgba(68, 71, 90, 1.0)
# Color of the labels of the custom buttons in the notification center
# when hovered.
buttonHoverColor = rgba(248, 248, 242, 1.0)
# Text size of the custom buttons in the notification center.
buttonTextSize = 12px;
# Color of the custom buttons' background in the notification center
# when its state is set to true as described in the Section Usage
buttonState1 = rgba(189, 147, 249, 1.0)
# Color of the custom buttons' text in the notification center
# when its state is set to true as described in the Section Usage
buttonState1Color = rgba(40, 42, 54, 1.0)
# Color of the custom buttons' background, hovering, in the
# notification center when its state is set to true as described in
# the Section Usage
buttonState1Hover = rgba(248, 248, 242, 1.0)
# Color of the custom buttons' text, hovering, in the
# notification center when its state is set to true as described in
# the Section Usage
buttonState1HoverColor = rgba(40, 42, 54, 1.0)
# Color of the custom buttons' background, in the notification center
# when the button is clicked and not yet set to a new value via the
# method as described in Section Usage
buttonState2 = rgba(68, 71, 90, 1.0)
# Color of the custom buttons' text, in the notification center
# when the button is clicked and not yet set to a new value via the
# method as described in Section Usage
buttonState2Color = rgba(248, 248, 242, 1.0)
# Color of the custom buttons' background,
# hovering, in the notification center when the button is clicked and
# not yet set to a new value via the method as described in Section
# Usage
buttonState2Hover = rgba(248, 248, 242, 1.0)
# Color of the custom buttons' text, hovering, in the notification
# center when the button is clicked and not yet set to a new value via
# the method as described in Section Usage
buttonState2HoverColor = rgba(40, 42, 54, 1.0)

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@@ -6,9 +6,6 @@ function fish_prompt
powerline-shell --shell bare $status
end
# Run neofetch when opening terminal (w/ empty line above)
# neofetch
# Color Scripts
/bin/bash /opt/shell-color-scripts/colorscript.sh -r

228
.config/picom/picom.conf Normal file
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@@ -0,0 +1,228 @@
# Thank you code_nomad: http://9m.no/ꪯ鵞
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
#################################
#
# Backend
#
#################################
# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";
#################################
#
# GLX backend
#
#################################
glx-no-stencil = true;
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
glx-copy-from-front = false;
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# glx-no-rebind-pixmap = true;
# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
# copy is fastest, but may fail on some drivers,
# 2-6 are gradually slower but safer (6 is still faster than 0).
# Usually, double buffer means 2, triple buffer means 3.
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
# Useless with --glx-use-copysubbuffermesa.
# Partially breaks --resize-damage.
# Defaults to undefined.
#glx-swap-method = "undefined";
#################################
#
# Shadows
#
#################################
# Enabled client-side shadows on windows.
shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 5;
# The left offset for shadows. (default -15)
shadow-offset-x = -5;
# The top offset for shadows. (default -15)
shadow-offset-y = -5;
# The translucency for shadows. (default .75)
shadow-opacity = 0.5;
# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;
# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
shadow-exclude = [
"! name~=''",
"name = 'Notification'",
"name = 'Plank'",
"name = 'Docky'",
"name = 'Kupfer'",
"name = 'xfce4-notifyd'",
"name = 'cpt_frame_window'",
"name *= 'VLC'",
"name *= 'compton'",
"name *= 'picom'",
"name *= 'Chromium'",
"name *= 'Chrome'",
"class_g = 'Firefox' && argb",
"class_g = 'Conky'",
"class_g = 'Kupfer'",
"class_g = 'Synapse'",
"class_g ?= 'Notify-osd'",
"class_g ?= 'Cairo-dock'",
"class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'Xfce4-power-manager'",
"_GTK_FRAME_EXTENTS@:c",
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;
#################################
#
# Opacity
#
#################################
inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;
# Dim inactive windows. (0.0 - 1.0)
# inactive-dim = 0.2;
# Do not let dimness adjust based on window opacity.
# inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
# blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
#################################
#
# Fading
#
#################################
# Fade windows during opacity changes.
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 4;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.03;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.03;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;
# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ ];
#################################
#
# Other
#
#################################
# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;
# Specify refresh rate of the screen.
# If not specified or 0, picom will try detecting this with X RandR extension.
refresh-rate = 0;
# Vertical synchronization: match the refresh rate of the monitor
vsync = true;
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#sw-opti = true;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
unredir-if-possible = false;
# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;
#################################
#
# Window type settings
#
#################################
wintypes:
{
tooltip =
{
# fade: Fade the particular type of windows.
fade = true;
# shadow: Give those windows shadow
shadow = false;
# opacity: Default opacity for the type of windows.
opacity = 0.85;
# focus: Whether to always consider windows of this type focused.
focus = true;
};
};
######################
#
# XSync
# See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
#
######################
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
xrender-sync-fence = true;