unfloatvisible patch
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@@ -126,6 +126,7 @@ static const char *playerprevcmd[] = { "playerctl", "--player=playerctld", "pre
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static const char *flameshotcmd[] = { "flameshot", "gui", NULL };
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#include "movestack.c"
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#include "unfloat.c"
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#include <X11/XF86keysym.h>
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static Key keys[] = {
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/* modifier key function argument */
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@@ -168,9 +169,13 @@ static Key keys[] = {
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{ MODKEY|ShiftMask, XK_k, aspectresize, {.i = -24} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY|ShiftMask, XK_f, unfloatvisible, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_m, unfloatvisible, {.v = &layouts[2]} },
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// { MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, unfloatvisible, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
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{ MODKEY, XK_Tab, toggleAttachBelow, {0} },
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