There are only minimal differences between the architecture specific stdint.h implementations, so let's tidy them up and merge them together into a single file. In particular, - Use 'unsigned long' for uintptr_t. This was already the case for x86 and riscv, while arm and mips used 'unsigned int', and arm64 and ppc64 used 'unsigned long long'. This change allows using a single integer type for uintptr_t across all architectures, and brings it into consistency with the rest of the code base, which generally uses 'unsigned long' for memory addresses anyway. This change required fixing several assumptions about integer types in the arm code. - Use _Bool as the boolean type. This is a specialized boolean type that was introduced in C99, and is preferrable over hacking booleans using integers. romcc sadly does not support _Bool, so for that we stick with the old uint8_t. - Drop the least and fast integer types. They aren't used anywhere in the code base and are an unnecessary maintenance burden. Using the standard fixed width types is essentially always better anyway. - Drop the UINT64_C() macro. It also isn't used anywhere and doesn't provide anything that a (uint64_t) cast doesn't. - Implement the rest of the MIN and MAX numerical limits. - Use static assertions to check that the integer widths are correct. Change-Id: I6b52f37793151041b7bdee9ec3708bfad69617b2 Signed-off-by: Jacob Garber <jgarber1@ualberta.ca> Reviewed-on: https://review.coreboot.org/c/coreboot/+/34075 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: HAOUAS Elyes <ehaouas@noos.fr> Reviewed-by: Julius Werner <jwerner@chromium.org> Reviewed-by: Nico Huber <nico.h@gmx.de> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
coreboot README
coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload.
With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required.
coreboot was formerly known as LinuxBIOS.
Payloads
After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot.
See https://www.coreboot.org/Payloads for a list of supported payloads.
Supported Hardware
coreboot supports a wide range of chipsets, devices, and mainboards.
For details please consult:
- https://www.coreboot.org/Supported_Motherboards
- https://www.coreboot.org/Supported_Chipsets_and_Devices
Build Requirements
- make
- gcc / g++
Because Linux distribution compilers tend to use lots of patches. coreboot
does lots of "unusual" things in its build system, some of which break due
to those patches, sometimes by gcc aborting, sometimes - and that's worse -
by generating broken object code.
Two options: use our toolchain (eg. make crosstools-i386) or enable the
ANY_TOOLCHAIN
Kconfig option if you're feeling lucky (no support in this case). - iasl (for targets with ACPI support)
- pkg-config
- libssl-dev (openssl)
Optional:
- doxygen (for generating/viewing documentation)
- gdb (for better debugging facilities on some targets)
- ncurses (for
make menuconfig
andmake nconfig
) - flex and bison (for regenerating parsers)
Building coreboot
Please consult https://www.coreboot.org/Build_HOWTO for details.
Testing coreboot Without Modifying Your Hardware
If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU.
Please see https://www.coreboot.org/QEMU for details.
Website and Mailing List
Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website:
You can contact us directly on the coreboot mailing list:
https://www.coreboot.org/Mailinglist
Copyright and License
The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details.
coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details.
This makes the resulting coreboot images licensed under the GPL, version 2.