1d87dac4e478608a2605b3e983128d32df8526f3
There were a number of things wrong with the includes. First, The includes did not use paths to AGESA files, thus relying on the compiler include paths to find the correct file. This made it unclear where the file included was located, and whether it was local, under vendorcode, or under a different directory. Instead, use full paths for each non-local include. Second, the local includes were mixed with the rest, making it unclear which file is local and which one is not. Keep the local includes at the top. This also prevents us from polluting the namespace of local headers, with library definitions, and allows us to catch if we missed an otherwise needed external header. Thirdly, alphabetize the order of includes where possible. Change-Id: I22c543291beabb83c16d912ea0a490be6ca4e03c Signed-off-by: Alexandru Gagniuc <mr.nuke.me@gmail.com> Reviewed-on: http://review.coreboot.org/5412 Tested-by: build bot (Jenkins) Reviewed-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
------------------------------------------------------------------------------- coreboot README ------------------------------------------------------------------------------- coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload. With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required. coreboot was formerly known as LinuxBIOS. Payloads -------- After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot. See http://www.coreboot.org/Payloads for a list of supported payloads. Supported Hardware ------------------ coreboot supports a wide range of chipsets, devices, and mainboards. For details please consult: * http://www.coreboot.org/Supported_Motherboards * http://www.coreboot.org/Supported_Chipsets_and_Devices Build Requirements ------------------ * gcc / g++ * make Optional: * doxygen (for generating/viewing documentation) * iasl (for targets with ACPI support) * gdb (for better debugging facilities on some targets) * ncurses (for 'make menuconfig') * flex and bison (for regenerating parsers) Building coreboot ----------------- Please consult http://www.coreboot.org/Build_HOWTO for details. Testing coreboot Without Modifying Your Hardware ------------------------------------------------ If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU. Please see http://www.coreboot.org/QEMU for details. Website and Mailing List ------------------------ Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website: http://www.coreboot.org You can contact us directly on the coreboot mailing list: http://www.coreboot.org/Mailinglist Copyright and License --------------------- The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details. coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details. This makes the resulting coreboot images licensed under the GPL, version 2.
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