Julius Werner 320edbe2ba vboot: Assume EC_SOFTWARE_SYNC and VIRTUAL_DEV_SWITCH by default
The virtualized developer switch was invented five years ago and has
been used on every vboot system ever since. We shouldn't need to specify
it again and again for every new board. This patch flips the Kconfig
logic around and replaces CONFIG_VIRTUAL_DEV_SWITCH with
CONFIG_PHYSICAL_DEV_SWITCH, so that only a few ancient boards need to
set it and it fits better with CONFIG_PHYSICAL_REC_SWITCH. (Also set the
latter for Lumpy which seems to have been omitted incorrectly, and hide
it from menuconfig since it's a hardware parameter that shouldn't be
configurable.)

Since almost all our developer switches are virtual, it doesn't make
sense for every board to pass a non-existent or non-functional developer
mode switch in the coreboot tables, so let's get rid of that. It's also
dangerously confusing for many boards to define a get_developer_mode()
function that reads an actual pin (often from a debug header) which will
not be honored by coreboot because CONFIG_PHYSICAL_DEV_SWITCH isn't set.
Therefore, this patch removes all those non-functional instances of that
function. In the future, either the board has a physical dev switch and
must define it, or it doesn't and must not.

In a similar sense (and since I'm touching so many board configs
anyway), it's annoying that we have to keep selecting EC_SOFTWARE_SYNC.
Instead, it should just be assumed by default whenever a Chrome EC is
present in the system. This way, it can also still be overridden by
menuconfig.

CQ-DEPEND=CL:459701

Change-Id: If9cbaa7df530580a97f00ef238e3d9a8a86a4a7f
Signed-off-by: Julius Werner <jwerner@chromium.org>
Reviewed-on: https://review.coreboot.org/18980
Tested-by: build bot (Jenkins)
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
2017-03-28 22:15:46 +02:00
2017-03-19 21:38:22 +01:00
2017-03-09 04:37:28 +01:00
2016-10-29 01:35:03 +02:00
2012-11-01 23:13:39 +01:00
2006-08-12 22:03:36 +00:00
2017-03-08 04:33:30 +01:00

-------------------------------------------------------------------------------
coreboot README
-------------------------------------------------------------------------------

coreboot is a Free Software project aimed at replacing the proprietary BIOS
(firmware) found in most computers.  coreboot performs a little bit of
hardware initialization and then executes additional boot logic, called a
payload.

With the separation of hardware initialization and later boot logic,
coreboot can scale from specialized applications that run directly
firmware, run operating systems in flash, load custom
bootloaders, or implement firmware standards, like PC BIOS services or
UEFI. This allows for systems to only include the features necessary
in the target application, reducing the amount of code and flash space
required.

coreboot was formerly known as LinuxBIOS.


Payloads
--------

After the basic initialization of the hardware has been performed, any
desired "payload" can be started by coreboot.

See http://www.coreboot.org/Payloads for a list of supported payloads.


Supported Hardware
------------------

coreboot supports a wide range of chipsets, devices, and mainboards.

For details please consult:

 * http://www.coreboot.org/Supported_Motherboards
 * http://www.coreboot.org/Supported_Chipsets_and_Devices


Build Requirements
------------------

 * make
 * gcc / g++
   Because Linux distribution compilers tend to use lots of patches. coreboot
   does lots of "unusual" things in its build system, some of which break due
   to those patches, sometimes by gcc aborting, sometimes - and that's worse -
   by generating broken object code.
   Two options: use our toolchain (eg. make crosstools-i386) or enable the
   ANY_TOOLCHAIN Kconfig option if you're feeling lucky (no support in this
   case).
 * iasl (for targets with ACPI support)

Optional:

 * doxygen (for generating/viewing documentation)
 * gdb (for better debugging facilities on some targets)
 * ncurses (for 'make menuconfig' and 'make nconfig')
 * flex and bison (for regenerating parsers)


Building coreboot
-----------------

Please consult http://www.coreboot.org/Build_HOWTO for details.


Testing coreboot Without Modifying Your Hardware
------------------------------------------------

If you want to test coreboot without any risks before you really decide
to use it on your hardware, you can use the QEMU system emulator to run
coreboot virtually in QEMU.

Please see http://www.coreboot.org/QEMU for details.


Website and Mailing List
------------------------

Further details on the project, a FAQ, many HOWTOs, news, development
guidelines and more can be found on the coreboot website:

  http://www.coreboot.org

You can contact us directly on the coreboot mailing list:

  http://www.coreboot.org/Mailinglist


Copyright and License
---------------------

The copyright on coreboot is owned by quite a large number of individual
developers and companies. Please check the individual source files for details.

coreboot is licensed under the terms of the GNU General Public License (GPL).
Some files are licensed under the "GPL (version 2, or any later version)",
and some files are licensed under the "GPL, version 2". For some parts, which
were derived from other projects, other (GPL-compatible) licenses may apply.
Please check the individual source files for details.

This makes the resulting coreboot images licensed under the GPL, version 2.
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