Nico Huber 8e1ea525d1 sconfig: Allow to link devices to other device's drivers
Rarely, the driver of one device needs to know about another device
that can be anywhere in the device hierarchy. Current applications
boil down to EEPROMs that store information that is consumed by some
code (e.g. MAC address).

The idea is to give device nodes in the `devicetree.cb` an alias that
can later be used to link it to a device driver's `config` structure.
The driver has to declare a field of type `struct device *`, e.g.

    struct some_chip_driver_config {
            DEVTREE_CONST struct device *needed_eeprom;
    };

In the devicetree, the referenced device gets an alias, e.g.

    device i2c 0x50 alias my_eeprom on end

The author of the devicetree is free to choose any alias name that
is unique in the devicetree. Later, when configuring the driver the
alias can be used to link the device with the field of a driver's
config:

    chip some/chip/driver
            use my_eeprom as needed_eeprom
    end

Override devices can add an alias if it does not exist, but cannot
change the alias for a device that already exists.

Alias names are checked for conflicts both in the base tree and in the
override tree.

References are resolved after the tree is parsed so aliases and
references do not need to be in a specific order in the tree.

Change-Id: I058a319f9b968924fbef9485a96c9e3f900a3ee8
Signed-off-by: Nico Huber <nico.huber@secunet.com>
Signed-off-by: Duncan Laurie <dlaurie@google.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/35456
Reviewed-by: Angel Pons <th3fanbus@gmail.com>
Reviewed-by: Tim Wawrzynczak <twawrzynczak@chromium.org>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
2020-09-11 17:34:01 +00:00
2020-05-25 22:19:21 +00:00
2020-09-11 17:07:03 +00:00
2019-09-10 12:52:18 +00:00
2012-11-01 23:13:39 +01:00
2006-08-12 22:03:36 +00:00

coreboot README

coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload.

With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required.

coreboot was formerly known as LinuxBIOS.

Payloads

After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot.

See https://www.coreboot.org/Payloads for a list of supported payloads.

Supported Hardware

coreboot supports a wide range of chipsets, devices, and mainboards.

For details please consult:

Build Requirements

  • make
  • gcc / g++ Because Linux distribution compilers tend to use lots of patches. coreboot does lots of "unusual" things in its build system, some of which break due to those patches, sometimes by gcc aborting, sometimes - and that's worse - by generating broken object code. Two options: use our toolchain (eg. make crosstools-i386) or enable the ANY_TOOLCHAIN Kconfig option if you're feeling lucky (no support in this case).
  • iasl (for targets with ACPI support)
  • pkg-config
  • libssl-dev (openssl)

Optional:

  • doxygen (for generating/viewing documentation)
  • gdb (for better debugging facilities on some targets)
  • ncurses (for make menuconfig and make nconfig)
  • flex and bison (for regenerating parsers)

Building coreboot

Please consult https://www.coreboot.org/Build_HOWTO for details.

Testing coreboot Without Modifying Your Hardware

If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU.

Please see https://www.coreboot.org/QEMU for details.

Website and Mailing List

Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website:

https://www.coreboot.org

You can contact us directly on the coreboot mailing list:

https://www.coreboot.org/Mailinglist

The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details.

coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details.

This makes the resulting coreboot images licensed under the GPL, version 2.

Description
Languages
C 93.5%
ASL 2.5%
Makefile 1.1%
Pawn 0.6%
Perl 0.4%
Other 1.8%