Aaron Durbin 8fc41e1b84 boot state: run timers on state entry
When TIMER_QUEUE is configured on call the timer callbacks on
entry into a state but before its entry callbacks. In addition
provide a barrier to the following states so that timers are drained
before proceeding. This allows for blocking state traversal for key
components of boot.
	BS_OS_RESUME
	BS_WRITE_TABLES
	BS_PAYLOAD_LOAD
	BS_PAYLOAD_BOOT

Future functionality consists of evaluating the timer callbacks within
the device tree. One example is dev_initialize() as that seems state
seems to take 90% of the boot time. The timer callbacks could then be
ran in a more granular manner.

Change-Id: Idb549ea17c5ec38eb57b4f6f366a1c2183f4a6dd
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/3159
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2013-05-01 07:19:52 +02:00
2013-05-01 07:19:52 +02:00
2013-01-10 22:51:20 +01:00
2012-11-01 23:13:39 +01:00
2006-08-12 22:03:36 +00:00
2013-02-19 11:00:41 +01:00

-------------------------------------------------------------------------------
coreboot README
-------------------------------------------------------------------------------

coreboot is a Free Software project aimed at replacing the proprietary BIOS
(firmware) found in most computers.  coreboot performs a little bit of
hardware initialization and then executes additional boot logic, called a
payload.

With the separation of hardware initialization and later boot logic,
coreboot can scale from specialized applications that run directly
firmware, run operating systems in flash, load custom
bootloaders, or implement firmware standards, like PC BIOS services or
UEFI. This allows for systems to only include the features necessary
in the target application, reducing the amount of code and flash space
required.

coreboot was formerly known as LinuxBIOS.


Payloads
--------

After the basic initialization of the hardware has been performed, any
desired "payload" can be started by coreboot.

See http://www.coreboot.org/Payloads for a list of supported payloads.


Supported Hardware
------------------

coreboot supports a wide range of chipsets, devices, and mainboards.

For details please consult:

 * http://www.coreboot.org/Supported_Motherboards
 * http://www.coreboot.org/Supported_Chipsets_and_Devices


Build Requirements
------------------

 * gcc / g++
 * make

Optional:

 * doxygen (for generating/viewing documentation)
 * iasl (for targets with ACPI support)
 * gdb (for better debugging facilities on some targets)
 * ncurses (for 'make menuconfig')
 * flex and bison (for regenerating parsers)


Building coreboot
-----------------

Please consult http://www.coreboot.org/Build_HOWTO for details.


Testing coreboot Without Modifying Your Hardware
------------------------------------------------

If you want to test coreboot without any risks before you really decide
to use it on your hardware, you can use the QEMU system emulator to run
coreboot virtually in QEMU.

Please see http://www.coreboot.org/QEMU for details.


Website and Mailing List
------------------------

Further details on the project, a FAQ, many HOWTOs, news, development
guidelines and more can be found on the coreboot website:

  http://www.coreboot.org

You can contact us directly on the coreboot mailing list:

  http://www.coreboot.org/Mailinglist


Copyright and License
---------------------

The copyright on coreboot is owned by quite a large number of individual
developers and companies. Please check the individual source files for details.

coreboot is licensed under the terms of the GNU General Public License (GPL).
Some files are licensed under the "GPL (version 2, or any later version)",
and some files are licensed under the "GPL, version 2". For some parts, which
were derived from other projects, other (GPL-compatible) licenses may apply.
Please check the individual source files for details.

This makes the resulting coreboot images licensed under the GPL, version 2.

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