Unlike Linux kernel which has a static shadow region layout, we have multiple stages in coreboot and thus require a different shadow offset address. Unfortunately, GCC currently only supports adding a static shadow offset at compile time using -fasan-shadow-offset flag. For this reason, we enable GCC to determine asan shadow offset address at runtime using a callback function named __asan_shadow_offset(). This supersedes the need to specify this address at compile time. GCC then makes use of this shadow offset to protect stack buffers by inserting red zones around them. Some other benefits of having this GCC patch are: a. We can place the shadow region in a separate linker section with all its advantages like automatic fit insurance. This ensures if a platform doesn't have enough memory space to hold shadow region, the build will fail. (However, if we use a fixed shadow offset on a platform that actually doesn't have enough memory, it may still build without any errors.) b. We don't modify the memory layout compared to the current one, as we are placing the shadow region at the end of the space already occupied by the program. c. We can be much more flexible later if needed (thinking of other stages like bootblock). d. Since we are appending the shadow buffer to the region already occupied, we make efficient use of the limited memory available which is highly beneficial when using cache as ram. Further, we have made sure that if you compile you tree with ASan enabled but missed this patch, it will end up in the following compilation error: "invalid --param name 'asan-use-shadow-offset-callback'" So, you cannot accidentally enable the feature without having your compiler patched. Change-Id: I401631938532a406a6d41e77c6c9716b6b2bf48d Signed-off-by: Harshit Sharma <harshitsharmajs@gmail.com> Reviewed-on: https://review.coreboot.org/c/coreboot/+/42794 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Werner Zeh <werner.zeh@siemens.com>
coreboot README
coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload.
With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required.
coreboot was formerly known as LinuxBIOS.
Payloads
After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot.
See https://www.coreboot.org/Payloads for a list of supported payloads.
Supported Hardware
coreboot supports a wide range of chipsets, devices, and mainboards.
For details please consult:
Build Requirements
- make
- gcc / g++
Because Linux distribution compilers tend to use lots of patches. coreboot
does lots of "unusual" things in its build system, some of which break due
to those patches, sometimes by gcc aborting, sometimes - and that's worse -
by generating broken object code.
Two options: use our toolchain (eg. make crosstools-i386) or enable the
ANY_TOOLCHAIN
Kconfig option if you're feeling lucky (no support in this case). - iasl (for targets with ACPI support)
- pkg-config
- libssl-dev (openssl)
Optional:
- doxygen (for generating/viewing documentation)
- gdb (for better debugging facilities on some targets)
- ncurses (for
make menuconfig
andmake nconfig
) - flex and bison (for regenerating parsers)
Building coreboot
Please consult https://www.coreboot.org/Build_HOWTO for details.
Testing coreboot Without Modifying Your Hardware
If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU.
Please see https://www.coreboot.org/QEMU for details.
Website and Mailing List
Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website:
You can contact us directly on the coreboot mailing list:
https://www.coreboot.org/Mailinglist
Copyright and License
The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details.
coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details.
This makes the resulting coreboot images licensed under the GPL, version 2.