UefiPayloadPkg: Add RNG support

Uses the RDRAND instruction if available and install EfiRngProtocol.
The protocol may be used by iPXE or the Linux kernel to gather entropy.

Signed-off-by: Patrick Rudolph <patrick.rudolph@9elements.com>
This commit is contained in:
Patrick Rudolph
2020-05-11 14:31:44 +02:00
committed by Tim Crawford
parent 95c492569f
commit 69ae47ba5d
5 changed files with 260 additions and 0 deletions

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/** @file
Random number generator services that uses RdRand instruction access
to provide high-quality random numbers.
Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <Library/BaseLib.h>
#include <Library/DebugLib.h>
#include <Register/Intel/Cpuid.h>
STATIC BOOLEAN mHasRdRand;
//
// Bit mask used to determine if RdRand instruction is supported.
//
#define RDRAND_MASK BIT30
//
// Limited retry number when valid random data is returned.
// Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32
// Architectures Software Developer's Mannual".
//
#define RDRAND_RETRY_LIMIT 10
/**
The constructor function checks whether or not RDRAND instruction is supported
by the host hardware.
The constructor function checks whether or not RDRAND instruction is supported.
It will always return RETURN_SUCCESS.
@retval RETURN_SUCCESS The constructor always returns EFI_SUCCESS.
**/
RETURN_STATUS
EFIAPI
BaseRngLibConstructor (
VOID
)
{
UINT32 RegEax;
UINT32 RegEcx;
AsmCpuid (CPUID_SIGNATURE, &RegEax, NULL, NULL, NULL);
if (RegEax < 1) {
mHasRdRand = FALSE;
return RETURN_SUCCESS;
}
//
// Determine RDRAND support by examining bit 30 of the ECX register returned by
// CPUID. A value of 1 indicates that processor support RDRAND instruction.
//
AsmCpuid (CPUID_VERSION_INFO, 0, 0, &RegEcx, 0);
mHasRdRand = ((RegEcx & RDRAND_MASK) == RDRAND_MASK);
return RETURN_SUCCESS;
}
/**
Generates a 16-bit random number.
if Rand is NULL, then ASSERT().
@param[out] Rand Buffer pointer to store the 16-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
GetRandomNumber16 (
OUT UINT16 *Rand
)
{
UINT32 Index;
ASSERT (Rand != NULL);
if (mHasRdRand) {
//
// A loop to fetch a 16 bit random value with a retry count limit.
//
for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
if (AsmRdRand16 (Rand)) {
return TRUE;
}
}
}
return FALSE;
}
/**
Generates a 32-bit random number.
if Rand is NULL, then ASSERT().
@param[out] Rand Buffer pointer to store the 32-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
GetRandomNumber32 (
OUT UINT32 *Rand
)
{
UINT32 Index;
ASSERT (Rand != NULL);
if (mHasRdRand) {
//
// A loop to fetch a 32 bit random value with a retry count limit.
//
for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
if (AsmRdRand32 (Rand)) {
return TRUE;
}
}
}
return FALSE;
}
/**
Generates a 64-bit random number.
if Rand is NULL, then ASSERT().
@param[out] Rand Buffer pointer to store the 64-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
GetRandomNumber64 (
OUT UINT64 *Rand
)
{
UINT32 Index;
ASSERT (Rand != NULL);
if (mHasRdRand) {
//
// A loop to fetch a 64 bit random value with a retry count limit.
//
for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
if (AsmRdRand64 (Rand)) {
return TRUE;
}
}
}
return FALSE;
}
/**
Generates a 128-bit random number.
if Rand is NULL, then ASSERT().
@param[out] Rand Buffer pointer to store the 128-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
GetRandomNumber128 (
OUT UINT64 *Rand
)
{
ASSERT (Rand != NULL);
//
// Read first 64 bits
//
if (!GetRandomNumber64 (Rand)) {
return FALSE;
}
//
// Read second 64 bits
//
return GetRandomNumber64 (++Rand);
}

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## @file
# Instance of RNG (Random Number Generator) Library.
#
# Copyright (c) 2020 9elements Agency GmbH.<BR>
#
# SPDX-License-Identifier: BSD-2-Clause-Patent
#
##
[Defines]
INF_VERSION = 0x00010005
BASE_NAME = BaseRngLib
MODULE_UNI_FILE = BaseRngLib.uni
FILE_GUID = 05C48431-DE18-4550-931A-3350E8551498
MODULE_TYPE = BASE
VERSION_STRING = 1.0
LIBRARY_CLASS = RngLib
CONSTRUCTOR = BaseRngLibConstructor
#
# VALID_ARCHITECTURES = IA32 X64
#
[Sources.Ia32, Sources.X64]
BaseRng.c
[Packages]
MdePkg/MdePkg.dec
[LibraryClasses]
BaseLib
DebugLib

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// /** @file
// Instance of RNG (Random Number Generator) Library.
//
// BaseRng Library that uses CPU RdRand instruction access to provide
// high-quality random numbers.
//
// Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
//
// SPDX-License-Identifier: BSD-2-Clause-Patent
//
// **/
#string STR_MODULE_ABSTRACT #language en-US "Instance of RNG Library"
#string STR_MODULE_DESCRIPTION #language en-US "BaseRng Library that uses CPU RdRand instruction access to provide high-quality random numbers"

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@ -559,6 +559,14 @@
!endif
UefiPayloadPkg/GraphicsOutputDxe/GraphicsOutputDxe.inf
#
# Random Number Generator
#
SecurityPkg/RandomNumberGenerator/RngDxe/RngDxe.inf {
<LibraryClasses>
RngLib|UefiPayloadPkg/Library/BaseRngLib/BaseRngLib.inf
}
#------------------------------
# Build the shell
#------------------------------

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@ -213,6 +213,10 @@ INF MdeModulePkg/Bus/Usb/UsbMassStorageDxe/UsbMassStorageDxe.inf
#
INF MdeModulePkg/Universal/Acpi/AcpiTableDxe/AcpiTableDxe.inf
# Random Number Generator
#
INF SecurityPkg/RandomNumberGenerator/RngDxe/RngDxe.inf
#
# Shell
#