Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Jeff Fan <jeff.fan@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@18535 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			378 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			378 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Transfer protocol defintions used by debug agent and host. It is only
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  intended to be used by Debug related module implementation.
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  Copyright (c) 2010 - 2015, Intel Corporation. All rights reserved.<BR>
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  This program and the accompanying materials
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  are licensed and made available under the terms and conditions of the BSD License
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  which accompanies this distribution.  The full text of the license may be found at
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  http://opensource.org/licenses/bsd-license.php.
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  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef __TRANSFER_PROTOCOL_H__
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#define __TRANSFER_PROTOCOL_H__
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#include "ProcessorContext.h"
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//
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// Current revision of transfer protocol
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// 0.4: Packet compression and decompression.
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//
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#define DEBUG_AGENT_REVISION_03         ((0 << 16) | 03)
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#define DEBUG_AGENT_REVISION_04         ((0 << 16) | 04)
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#define DEBUG_AGENT_REVISION            DEBUG_AGENT_REVISION_04
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#define DEBUG_AGENT_CAPABILITIES        0
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//
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// Definitions for the (A)ttach command
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//
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#define DEBUG_STARTING_SYMBOL_ATTACH    (0xFA)
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//
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// Definition for starting symbol of a normal debug packet. Choose a non-ASCII to avoid conflict with other serial output.
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//
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#define DEBUG_STARTING_SYMBOL_NORMAL    (0xFE)
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//
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// Definition for starting symbol of a (C)ompressed debug packet. Choose a non-ASCII to avoid conflict with other serial output.
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//
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#define DEBUG_STARTING_SYMBOL_COMPRESS  (0xFC)
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#pragma pack(1)
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//
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// Definition for debug packet header for debug packets (not including attach command)
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//
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typedef struct {
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  UINT8                      StartSymbol;
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  UINT8                      Command;
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  UINT8                      Length;    // Length of Debug Packet including header and payload in byte
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  UINT8                      SequenceNo;
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  UINT16                     Crc;
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} DEBUG_PACKET_HEADER;
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//
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// Definition for Command field for debug packets
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//
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#define DEBUG_COMMAND_REQUEST      (0 << 7)
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#define DEBUG_COMMAND_RESPONSE     (1 << 7)
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#define IS_REQUEST(x)              (((x)->Command & DEBUG_COMMAND_RESPONSE) == 0)
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//
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// HOST initiated commands
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//
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#define DEBUG_COMMAND_RESET                       (DEBUG_COMMAND_REQUEST | 0x00)
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#define DEBUG_COMMAND_GO                          (DEBUG_COMMAND_REQUEST | 0x01)
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#define DEBUG_COMMAND_BREAK_CAUSE                 (DEBUG_COMMAND_REQUEST | 0x02)
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#define DEBUG_COMMAND_SET_HW_BREAKPOINT           (DEBUG_COMMAND_REQUEST | 0x03)
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#define DEBUG_COMMAND_CLEAR_HW_BREAKPOINT         (DEBUG_COMMAND_REQUEST | 0x04)
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#define DEBUG_COMMAND_SINGLE_STEPPING             (DEBUG_COMMAND_REQUEST | 0x05)
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#define DEBUG_COMMAND_SET_SW_BREAKPOINT           (DEBUG_COMMAND_REQUEST | 0x06)
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#define DEBUG_COMMAND_READ_MEMORY                 (DEBUG_COMMAND_REQUEST | 0x07)
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#define DEBUG_COMMAND_WRITE_MEMORY                (DEBUG_COMMAND_REQUEST | 0x08)
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#define DEBUG_COMMAND_READ_IO                     (DEBUG_COMMAND_REQUEST | 0x09)
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#define DEBUG_COMMAND_WRITE_IO                    (DEBUG_COMMAND_REQUEST | 0x0A)
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#define DEBUG_COMMAND_READ_REGISTER               (DEBUG_COMMAND_REQUEST | 0x0B)
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#define DEBUG_COMMAND_WRITE_REGISTER              (DEBUG_COMMAND_REQUEST | 0x0C)
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#define DEBUG_COMMAND_READ_ALL_REGISTERS          (DEBUG_COMMAND_REQUEST | 0x0D)
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#define DEBUG_COMMAND_ARCH_MODE                   (DEBUG_COMMAND_REQUEST | 0x0E)
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#define DEBUG_COMMAND_READ_MSR                    (DEBUG_COMMAND_REQUEST | 0x0F)
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#define DEBUG_COMMAND_WRITE_MSR                   (DEBUG_COMMAND_REQUEST | 0x10)
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#define DEBUG_COMMAND_SET_DEBUG_SETTING           (DEBUG_COMMAND_REQUEST | 0x11)
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#define DEBUG_COMMAND_GET_REVISION                (DEBUG_COMMAND_REQUEST | 0x12)
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#define DEBUG_COMMAND_GET_EXCEPTION               (DEBUG_COMMAND_REQUEST | 0x13)
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#define DEBUG_COMMAND_SET_VIEWPOINT               (DEBUG_COMMAND_REQUEST | 0x14)
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#define DEBUG_COMMAND_GET_VIEWPOINT               (DEBUG_COMMAND_REQUEST | 0x15)
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#define DEBUG_COMMAND_DETACH                      (DEBUG_COMMAND_REQUEST | 0x16)
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#define DEBUG_COMMAND_CPUID                       (DEBUG_COMMAND_REQUEST | 0x17)
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#define DEBUG_COMMAND_SEARCH_SIGNATURE            (DEBUG_COMMAND_REQUEST | 0x18)
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#define DEBUG_COMMAND_HALT                        (DEBUG_COMMAND_REQUEST | 0x19)
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//
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// TARGET initiated commands
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//
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#define DEBUG_COMMAND_INIT_BREAK                  (DEBUG_COMMAND_REQUEST | 0x3F)
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#define DEBUG_COMMAND_BREAK_POINT                 (DEBUG_COMMAND_REQUEST | 0x3E)
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#define DEBUG_COMMAND_MEMORY_READY                (DEBUG_COMMAND_REQUEST | 0x3D)
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#define DEBUG_COMMAND_PRINT_MESSAGE               (DEBUG_COMMAND_REQUEST | 0x3C)
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#define DEBUG_COMMAND_ATTACH_BREAK                (DEBUG_COMMAND_REQUEST | 0x3B)
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//
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// Response commands
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//
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#define DEBUG_COMMAND_OK                          (DEBUG_COMMAND_RESPONSE | 0x00)
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#define DEBUG_COMMAND_RESEND                      (DEBUG_COMMAND_RESPONSE | 0x01)
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#define DEBUG_COMMAND_ABORT                       (DEBUG_COMMAND_RESPONSE | 0x02)
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//
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// The below 2 commands are used when transferring big data (like > ~250 bytes).
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// The sequence is:
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//   HOST                             TARGET
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//   Request                =>
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//                          <=        IN_PROGRESS with partial data
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//   CONTINUE               =>
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//   (could have multiple IN_PROGRESS and CONTINUE interactions)
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//                          <=        OK with the last part of data
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//   OK (no data as ACK)    =>
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//
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#define DEBUG_COMMAND_IN_PROGRESS                 (DEBUG_COMMAND_RESPONSE | 0x03)
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#define DEBUG_COMMAND_CONTINUE                    (DEBUG_COMMAND_RESPONSE | 0x04)
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//
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// The below 2 commands are used to support deferred halt:
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// TARGET returns HALT_DEFERRED when it receives a HALT request in inter-active mode.
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// TARGET returns HALT_PROCESSED when it receives a GO request and has a pending HALT request.
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//
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#define DEBUG_COMMAND_HALT_DEFERRED               (DEBUG_COMMAND_RESPONSE | 0x05)
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#define DEBUG_COMMAND_HALT_PROCESSED              (DEBUG_COMMAND_RESPONSE | 0x06)
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#define DEBUG_COMMAND_TIMEOUT                     (DEBUG_COMMAND_RESPONSE | 0x07)
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#define DEBUG_COMMAND_NOT_SUPPORTED               (DEBUG_COMMAND_RESPONSE | 0x0F)
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//
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// Definition for data field for debug packets
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//
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#define DEBUG_DATA_UPPER_LIMIT                    0xff  // Upper limit for the data size, by the limit of the packet header definition.
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#define DEBUG_DATA_MAXIMUM_REAL_DATA              (DEBUG_DATA_UPPER_LIMIT - sizeof (DEBUG_PACKET_HEADER))
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//
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// Response data for DEBUG_COMMAND_BREAK_CAUSE
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//
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typedef struct {
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  UINT8       Cause;
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  UINT64      StopAddress;
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} DEBUG_DATA_RESPONSE_BREAK_CAUSE;
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//
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// Break type defintions for DEBUG_DATA_BREAK_CAUSE
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//
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#define DEBUG_DATA_BREAK_CAUSE_UNKNOWN        0
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#define DEBUG_DATA_BREAK_CAUSE_HW_BREAKPOINT  1
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#define DEBUG_DATA_BREAK_CAUSE_STEPPING       2
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#define DEBUG_DATA_BREAK_CAUSE_SW_BREAKPOINT  3
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#define DEBUG_DATA_BREAK_CAUSE_USER_HALT      4
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#define DEBUG_DATA_BREAK_CAUSE_IMAGE_LOAD     5
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#define DEBUG_DATA_BREAK_CAUSE_IMAGE_UNLOAD   6
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#define DEBUG_DATA_BREAK_CAUSE_SYSTEM_RESET   7
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#define DEBUG_DATA_BREAK_CAUSE_EXCEPTION      8
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#define DEBUG_DATA_BREAK_CAUSE_MEMORY_READY   9
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//
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// Response data for DEBUG_COMMAND_ARCH_MODE, defined as SOFT_DEBUGGER_PROCESSOR_...
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//
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typedef struct {
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  UINT8       CpuMode;
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} DEBUG_DATA_RESPONSE_ARCH_MODE;
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//
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// Cpu architecture defintions for DEBUG_DATA_RESPONSE_ARCH_MODE
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//
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#define DEBUG_DATA_BREAK_CPU_ARCH_IA16        0
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#define DEBUG_DATA_BREAK_CPU_ARCH_IA32        1
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#define DEBUG_DATA_BREAK_CPU_ARCH_X64         2
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typedef struct {
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  UINT8  Length:2;                   // Refer to below DEBUG_DATA_BREAKPOINT_LENGTH_XX macros
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  UINT8  Access:2;                   // Refer to below DEBUG_DATA_BREAKPOINT_ACCESS_XX macros
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  UINT8  Index:2;                    // Index of debug register
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  UINT8  Reserved:2;
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} DEBUG_DATA_BREAKPOINT_TYPE;
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#define DEBUG_DATA_BREAKPOINT_MEMORY_ACCESS    (0x3)
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#define DEBUG_DATA_BREAKPOINT_IO_ACCESS        (0x2)
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#define DEBUG_DATA_BREAKPOINT_MEMORY_WRITE     (0x1)
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#define DEBUG_DATA_BREAKPOINT_MEMORY_EXECUTE   (0x0)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_32        (0x3)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_64        (0x2)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_16        (0x1)
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#define DEBUG_DATA_BREAKPOINT_LENGTH_8         (0x0)
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//
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// Request data for DEBUG_COMMAND_SET_HW_BREAKPOINT
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//
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typedef struct {
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  DEBUG_DATA_BREAKPOINT_TYPE Type;
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  UINT64                     Address;
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} DEBUG_DATA_SET_HW_BREAKPOINT;
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//
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// Request data for DEBUG_COMMAND_CLEAR_HW_BREAKPOINT
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//
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typedef struct {
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  UINT8                      IndexMask;  // 0x0f will clear all hw breakpoints
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} DEBUG_DATA_CLEAR_HW_BREAKPOINT;
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//
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// Request and response data for DEBUG_COMMAND_SET_SW_BREAKPOINT
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//
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typedef struct {
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  UINT64                     Address;
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} DEBUG_DATA_SET_SW_BREAKPOINT;
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typedef struct {
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  UINT8                      OriginalData;
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} DEBUG_DATA_RESPONSE_SET_SW_BREAKPOINT;
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//
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// Request data for DEBUG_COMMAND_READ_MEMORY
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//
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typedef struct {
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  UINT64                     Address;
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  UINT8                      Width;
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  UINT16                     Count;
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} DEBUG_DATA_READ_MEMORY;
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//
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// Request data for DEBUG_COMMAND_WRITE_MEMORY
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//
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typedef struct {
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  UINT64                     Address;
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  UINT8                      Width;
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  UINT16                     Count;
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  UINT8                      Data[1];  // The actual length is (Width * Count)
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} DEBUG_DATA_WRITE_MEMORY;
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//
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// Request and response data for DEBUG_COMMAND_READ_IO
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//
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typedef struct {
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  UINT64                     Port;
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  UINT8                      Width;
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} DEBUG_DATA_READ_IO;
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typedef struct {
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  UINT8                      Data[1];  // The actual length depends on the packet header
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} DEBUG_DATA_RESPONSE_READ_IO;
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//
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// Request data for DEBUG_COMMAND_WRITE_IO
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//
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typedef struct {
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  UINT64                     Port;
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  UINT8                      Width;
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  UINT8                      Data[1];  // The actual length is Width
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} DEBUG_DATA_WRITE_IO;
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//
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// Request data for DEBUG_COMMAND_READ_REGISTER
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//
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typedef struct {
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  UINT8                      Index;   // defined as SOFT_DEBUGGER_REGISTER_XX
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} DEBUG_DATA_READ_REGISTER;
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//
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// Request data for DEBUG_COMMAND_WRITE_REGISTER
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//
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typedef struct {
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  UINT8                      Index;   // defined as SOFT_DEBUGGER_REGISTER_XX
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  UINT8                      Length;
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  UINT8                      Data[1]; // The actual length is Length
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} DEBUG_DATA_WRITE_REGISTER;
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//
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// Request and response data for DEBUG_COMMAND_READ_MSR
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//
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typedef struct {
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  UINT32                     Index;
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} DEBUG_DATA_READ_MSR;
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typedef struct {
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  UINT64                     Value;
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} DEBUG_DATA_RESPONSE_READ_MSR;
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//
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// Request data for DEBUG_COMMAND_WRITE_MSR
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//
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typedef struct {
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  UINT32                     Index;
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  UINT64                     Value;
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} DEBUG_DATA_WRITE_MSR;
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//
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// Response data for DEBUG_COMMAND_GET_REVISION
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//
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typedef struct {
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  UINT32                    Revision;
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  UINT32                    Capabilities;
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} DEBUG_DATA_RESPONSE_GET_REVISION;
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//
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// Response data for DEBUG_COMMAND_GET_EXCEPTION
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//
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typedef struct {
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  UINT8                     ExceptionNum;
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  UINT32                    ExceptionData;
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} DEBUG_DATA_RESPONSE_GET_EXCEPTION;
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//
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// Request data for DEBUG_DATA_SET_DEBUG_SETTING
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//
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typedef struct {
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  UINT8                    Key;
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  UINT8                    Value;
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} DEBUG_DATA_SET_DEBUG_SETTING;
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//
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// Supported keys
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//
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#define DEBUG_AGENT_SETTING_SMM_ENTRY_BREAK          1
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#define DEBUG_AGENT_SETTING_PRINT_ERROR_LEVEL        2
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#define DEBUG_AGENT_SETTING_BOOT_SCRIPT_ENTRY_BREAK  3
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//
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// Bitmask of print error level for debug message
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//
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#define DEBUG_AGENT_ERROR     BIT0
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#define DEBUG_AGENT_WARNING   BIT1
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#define DEBUG_AGENT_INFO      BIT2
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#define DEBUG_AGENT_VERBOSE   BIT3
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//
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// Request data for DEBUG_COMMAND_SET_VIEWPOINT
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//
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typedef struct {
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  UINT32                    ViewPoint;     // The index of viewpoint will be set
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} DEBUG_DATA_SET_VIEWPOINT;
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//
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// Response data for DEBUG_COMMAND_GET_VIEWPOINT
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//
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typedef struct {
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  UINT32                    ViewPoint;     // The index of viewpoint will be returned
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} DEBUG_DATA_RESPONSE_GET_VIEWPOINT;
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//
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// Request and response data for DEBUG_COMMAND_CPUID
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//
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typedef struct {
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  UINT32                    Eax;           // The value of EAX prior to invoking the CPUID instruction
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  UINT32                    Ecx;           // The value of ECX prior to invoking the CPUID instruction
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} DEBUG_DATA_CPUID;
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typedef struct {
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  UINT32                    Eax;           // The value of EAX returned by the CPUID instruction
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  UINT32                    Ebx;           // The value of EBX returned by the CPUID instruction
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  UINT32                    Ecx;           // The value of ECX returned by the CPUID instruction
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  UINT32                    Edx;           // The value of EDX returned by the CPUID instruction
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} DEBUG_DATA_RESPONSE_CPUID;
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//
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// Request and response data for DEBUG_COMMAND_SEARCH_SIGNATURE
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//
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typedef struct {
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  UINT64                    Start;
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  UINT32                    Count;
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  UINT32                    Alignment;
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  BOOLEAN                   Positive;      // TRUE to search in higher address memory
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  UINT8                     DataLength;
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  UINT8                     Data[1];
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} DEBUG_DATA_SEARCH_SIGNATURE;
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typedef struct {
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  UINT64                    Address;       // -1 indicates not found
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} DEBUG_DATA_RESPONSE_SEARCH_SIGNATURE;
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#pragma pack()
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#endif
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