The EBC driver emits thunks for native to EBC calls, which are short instructions sequences that bridge the gap between the native execution environment and the EBC virtual machine. Since these thunks are allocated using MemoryAllocationLib::AllocatePool(), they are emitted into EfiBootServicesData regions, which does not reflect the nature of these thunks accurately, and interferes with strict memory protection policies that map data regions non-executable. So instead, create a new helper EbcAllocatePoolForThunk() that invokes the AllocatePool() boot service directly to allocate EfiBootServicesCode pool memory explicitly, and wire up this helper for the various architecture specific thunk generation routines. Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org> Reviewed-by: Jiewen Yao <jiewen.yao@intel.com>
		
			
				
	
	
		
			482 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			482 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  This module contains EBC support routines that are customized based on
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  the target AArch64 processor.
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Copyright (c) 2016, Linaro, Ltd. All rights reserved.<BR>
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Copyright (c) 2015, The Linux Foundation. All rights reserved.<BR>
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Copyright (c) 2006 - 2014, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution.  The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "EbcInt.h"
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#include "EbcExecute.h"
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#include "EbcDebuggerHook.h"
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//
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// Amount of space that is not used in the stack
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//
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#define STACK_REMAIN_SIZE (1024 * 4)
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#pragma pack(1)
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typedef struct {
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  UINT32    Instr[3];
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  UINT32    Magic;
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  UINT64    EbcEntryPoint;
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  UINT64    EbcLlEntryPoint;
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} EBC_INSTRUCTION_BUFFER;
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#pragma pack()
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extern CONST EBC_INSTRUCTION_BUFFER       mEbcInstructionBufferTemplate;
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/**
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  Begin executing an EBC image.
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  This is used for Ebc Thunk call.
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  @return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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EbcLLEbcInterpret (
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  VOID
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  );
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/**
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  Begin executing an EBC image.
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  This is used for Ebc image entrypoint.
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  @return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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EbcLLExecuteEbcImageEntryPoint (
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  VOID
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  );
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/**
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  Pushes a 64 bit unsigned value to the VM stack.
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  @param VmPtr  The pointer to current VM context.
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  @param Arg    The value to be pushed.
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**/
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VOID
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PushU64 (
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  IN VM_CONTEXT *VmPtr,
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  IN UINT64     Arg
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  )
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{
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  //
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  // Advance the VM stack down, and then copy the argument to the stack.
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  // Hope it's aligned.
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  //
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  VmPtr->Gpr[0] -= sizeof (UINT64);
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  *(UINT64 *) VmPtr->Gpr[0] = Arg;
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  return;
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}
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/**
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  Begin executing an EBC image.
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  This is a thunk function.
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  @param  Arg1                  The 1st argument.
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  @param  Arg2                  The 2nd argument.
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  @param  Arg3                  The 3rd argument.
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  @param  Arg4                  The 4th argument.
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  @param  Arg5                  The 5th argument.
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  @param  Arg6                  The 6th argument.
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  @param  Arg7                  The 7th argument.
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  @param  Arg8                  The 8th argument.
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  @param  EntryPoint            The entrypoint of EBC code.
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  @param  Args9_16[]            Array containing arguments #9 to #16.
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  @return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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EbcInterpret (
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  IN UINTN        Arg1,
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  IN UINTN        Arg2,
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  IN UINTN        Arg3,
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  IN UINTN        Arg4,
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  IN UINTN        Arg5,
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  IN UINTN        Arg6,
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  IN UINTN        Arg7,
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  IN UINTN        Arg8,
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  IN UINTN        EntryPoint,
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  IN CONST UINTN  Args9_16[]
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  )
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{
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  //
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  // Create a new VM context on the stack
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  //
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  VM_CONTEXT  VmContext;
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  UINTN       Addr;
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  EFI_STATUS  Status;
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  UINTN       StackIndex;
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  //
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  // Get the EBC entry point
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  //
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  Addr = EntryPoint;
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  //
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  // Now clear out our context
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  //
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  ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
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  //
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  // Set the VM instruction pointer to the correct location in memory.
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  //
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  VmContext.Ip = (VMIP) Addr;
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  //
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  // Initialize the stack pointer for the EBC. Get the current system stack
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  // pointer and adjust it down by the max needed for the interpreter.
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  //
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  //
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  // Adjust the VM's stack pointer down.
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  //
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  Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);
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  if (EFI_ERROR(Status)) {
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    return Status;
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  }
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  VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
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  VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
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  VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];
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  VmContext.Gpr[0] -= sizeof (UINTN);
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  //
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  // Align the stack on a natural boundary.
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  //
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  VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof (UINTN) - 1);
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  //
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  // Put a magic value in the stack gap, then adjust down again.
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  //
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  *(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;
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  VmContext.StackMagicPtr             = (UINTN *) (UINTN) VmContext.Gpr[0];
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  //
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  // The stack upper to LowStackTop is belong to the VM.
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  //
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  VmContext.LowStackTop   = (UINTN) VmContext.Gpr[0];
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  //
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  // For the worst case, assume there are 4 arguments passed in registers, store
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  // them to VM's stack.
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  //
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  PushU64 (&VmContext, (UINT64) Args9_16[7]);
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  PushU64 (&VmContext, (UINT64) Args9_16[6]);
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  PushU64 (&VmContext, (UINT64) Args9_16[5]);
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  PushU64 (&VmContext, (UINT64) Args9_16[4]);
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  PushU64 (&VmContext, (UINT64) Args9_16[3]);
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  PushU64 (&VmContext, (UINT64) Args9_16[2]);
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  PushU64 (&VmContext, (UINT64) Args9_16[1]);
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  PushU64 (&VmContext, (UINT64) Args9_16[0]);
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  PushU64 (&VmContext, (UINT64) Arg8);
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  PushU64 (&VmContext, (UINT64) Arg7);
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  PushU64 (&VmContext, (UINT64) Arg6);
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  PushU64 (&VmContext, (UINT64) Arg5);
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  PushU64 (&VmContext, (UINT64) Arg4);
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  PushU64 (&VmContext, (UINT64) Arg3);
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  PushU64 (&VmContext, (UINT64) Arg2);
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  PushU64 (&VmContext, (UINT64) Arg1);
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  //
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  // Interpreter assumes 64-bit return address is pushed on the stack.
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  // AArch64 does not do this so pad the stack accordingly.
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  //
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  PushU64 (&VmContext, (UINT64) 0);
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  PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);
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  //
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  // For AArch64, this is where we say our return address is
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  //
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  VmContext.StackRetAddr  = (UINT64) VmContext.Gpr[0];
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  //
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  // We need to keep track of where the EBC stack starts. This way, if the EBC
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  // accesses any stack variables above its initial stack setting, then we know
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  // it's accessing variables passed into it, which means the data is on the
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  // VM's stack.
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  // When we're called, on the stack (high to low) we have the parameters, the
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  // return address, then the saved ebp. Save the pointer to the return address.
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  // EBC code knows that's there, so should look above it for function parameters.
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  // The offset is the size of locals (VMContext + Addr + saved ebp).
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  // Note that the interpreter assumes there is a 16 bytes of return address on
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  // the stack too, so adjust accordingly.
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  //  VmContext.HighStackBottom = (UINTN)(Addr + sizeof (VmContext) + sizeof (Addr));
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  //
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  //
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  // Begin executing the EBC code
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  //
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  EbcDebuggerHookEbcInterpret (&VmContext);
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  EbcExecute (&VmContext);
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  //
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  // Return the value in R[7] unless there was an error
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  //
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  ReturnEBCStack(StackIndex);
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  return (UINT64) VmContext.Gpr[7];
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}
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/**
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  Begin executing an EBC image.
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  @param  ImageHandle      image handle for the EBC application we're executing
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  @param  SystemTable      standard system table passed into an driver's entry
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                           point
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  @param  EntryPoint       The entrypoint of EBC code.
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  @return The value returned by the EBC application we're going to run.
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**/
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UINT64
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EFIAPI
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ExecuteEbcImageEntryPoint (
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  IN EFI_HANDLE           ImageHandle,
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  IN EFI_SYSTEM_TABLE     *SystemTable,
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  IN UINTN                EntryPoint
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  )
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{
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  //
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  // Create a new VM context on the stack
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  //
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  VM_CONTEXT  VmContext;
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  UINTN       Addr;
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  EFI_STATUS  Status;
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  UINTN       StackIndex;
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  //
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  // Get the EBC entry point
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  //
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  Addr = EntryPoint;
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  //
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  // Now clear out our context
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  //
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  ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
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  //
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  // Save the image handle so we can track the thunks created for this image
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  //
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  VmContext.ImageHandle = ImageHandle;
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  VmContext.SystemTable = SystemTable;
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  //
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  // Set the VM instruction pointer to the correct location in memory.
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  //
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  VmContext.Ip = (VMIP) Addr;
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  //
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  // Initialize the stack pointer for the EBC. Get the current system stack
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  // pointer and adjust it down by the max needed for the interpreter.
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  //
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  Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);
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  if (EFI_ERROR(Status)) {
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    return Status;
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  }
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  VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
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  VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
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  VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];
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  VmContext.Gpr[0] -= sizeof (UINTN);
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  //
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  // Put a magic value in the stack gap, then adjust down again
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  //
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  *(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;
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  VmContext.StackMagicPtr             = (UINTN *) (UINTN) VmContext.Gpr[0];
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  //
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  // Align the stack on a natural boundary
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  VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof(UINTN) - 1);
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  //
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  VmContext.LowStackTop   = (UINTN) VmContext.Gpr[0];
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  //
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  // Simply copy the image handle and system table onto the EBC stack.
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  // Greatly simplifies things by not having to spill the args.
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  //
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  PushU64 (&VmContext, (UINT64) SystemTable);
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  PushU64 (&VmContext, (UINT64) ImageHandle);
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  //
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  // VM pushes 16-bytes for return address. Simulate that here.
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  //
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  PushU64 (&VmContext, (UINT64) 0);
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  PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);
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  //
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  // For AArch64, this is where we say our return address is
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  //
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  VmContext.StackRetAddr  = (UINT64) VmContext.Gpr[0];
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  //
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  // Entry function needn't access high stack context, simply
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  // put the stack pointer here.
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  //
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  //
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  // Begin executing the EBC code
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  //
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  EbcDebuggerHookExecuteEbcImageEntryPoint (&VmContext);
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  EbcExecute (&VmContext);
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  //
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  // Return the value in R[7] unless there was an error
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  //
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  ReturnEBCStack(StackIndex);
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  return (UINT64) VmContext.Gpr[7];
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}
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/**
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  Create thunks for an EBC image entry point, or an EBC protocol service.
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  @param  ImageHandle           Image handle for the EBC image. If not null, then
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                                we're creating a thunk for an image entry point.
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  @param  EbcEntryPoint         Address of the EBC code that the thunk is to call
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  @param  Thunk                 Returned thunk we create here
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  @param  Flags                 Flags indicating options for creating the thunk
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  @retval EFI_SUCCESS           The thunk was created successfully.
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  @retval EFI_INVALID_PARAMETER The parameter of EbcEntryPoint is not 16-bit
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                                aligned.
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  @retval EFI_OUT_OF_RESOURCES  There is not enough memory to created the EBC
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                                Thunk.
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  @retval EFI_BUFFER_TOO_SMALL  EBC_THUNK_SIZE is not larger enough.
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**/
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EFI_STATUS
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EbcCreateThunks (
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  IN EFI_HANDLE           ImageHandle,
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  IN VOID                 *EbcEntryPoint,
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  OUT VOID                **Thunk,
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  IN  UINT32              Flags
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  )
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{
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  EBC_INSTRUCTION_BUFFER       *InstructionBuffer;
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  //
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  // Check alignment of pointer to EBC code
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  //
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  if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {
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    return EFI_INVALID_PARAMETER;
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  }
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  InstructionBuffer = EbcAllocatePoolForThunk (sizeof (EBC_INSTRUCTION_BUFFER));
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  if (InstructionBuffer == NULL) {
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    return EFI_OUT_OF_RESOURCES;
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  }
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  //
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  // Give them the address of our buffer we're going to fix up
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  //
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  *Thunk = InstructionBuffer;
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  //
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  // Copy whole thunk instruction buffer template
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  //
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  CopyMem (InstructionBuffer, &mEbcInstructionBufferTemplate,
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    sizeof (EBC_INSTRUCTION_BUFFER));
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  //
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  // Patch EbcEntryPoint and EbcLLEbcInterpret
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  //
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  InstructionBuffer->EbcEntryPoint = (UINT64)EbcEntryPoint;
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  if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) {
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    InstructionBuffer->EbcLlEntryPoint = (UINT64)EbcLLExecuteEbcImageEntryPoint;
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  } else {
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    InstructionBuffer->EbcLlEntryPoint = (UINT64)EbcLLEbcInterpret;
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  }
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  //
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  // Add the thunk to the list for this image. Do this last since the add
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  // function flushes the cache for us.
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						|
  //
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  EbcAddImageThunk (ImageHandle, InstructionBuffer,
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    sizeof (EBC_INSTRUCTION_BUFFER));
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  return EFI_SUCCESS;
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}
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/**
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  This function is called to execute an EBC CALLEX instruction.
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  The function check the callee's content to see whether it is common native
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  code or a thunk to another piece of EBC code.
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  If the callee is common native code, use EbcLLCAllEXASM to manipulate,
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  otherwise, set the VM->IP to target EBC code directly to avoid another VM
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  be startup which cost time and stack space.
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  @param  VmPtr            Pointer to a VM context.
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						|
  @param  FuncAddr         Callee's address
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						|
  @param  NewStackPointer  New stack pointer after the call
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						|
  @param  FramePtr         New frame pointer after the call
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						|
  @param  Size             The size of call instruction
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 | 
						|
**/
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						|
VOID
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						|
EbcLLCALLEX (
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  IN VM_CONTEXT   *VmPtr,
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  IN UINTN        FuncAddr,
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  IN UINTN        NewStackPointer,
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  IN VOID         *FramePtr,
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  IN UINT8        Size
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  )
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{
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  CONST EBC_INSTRUCTION_BUFFER *InstructionBuffer;
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  //
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  // Processor specific code to check whether the callee is a thunk to EBC.
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  //
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  InstructionBuffer = (EBC_INSTRUCTION_BUFFER *)FuncAddr;
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  if (CompareMem (InstructionBuffer, &mEbcInstructionBufferTemplate,
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        sizeof(EBC_INSTRUCTION_BUFFER) - 2 * sizeof (UINT64)) == 0) {
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    //
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    // The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and
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    // put our return address and frame pointer on the VM stack.
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    // Then set the VM's IP to new EBC code.
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    //
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    VmPtr->Gpr[0] -= 8;
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    VmWriteMemN (VmPtr, (UINTN) VmPtr->Gpr[0], (UINTN) FramePtr);
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    VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->Gpr[0];
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    VmPtr->Gpr[0] -= 8;
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    VmWriteMem64 (VmPtr, (UINTN) VmPtr->Gpr[0], (UINT64) (UINTN) (VmPtr->Ip + Size));
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    VmPtr->Ip = (VMIP) InstructionBuffer->EbcEntryPoint;
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  } else {
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    //
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    // The callee is not a thunk to EBC, call native code,
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    // and get return value.
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    //
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    VmPtr->Gpr[7] = EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr);
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    //
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    // Advance the IP.
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    //
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    VmPtr->Ip += Size;
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  }
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}
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