Increase scratch ROM size for galp3-c
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@ -3,13 +3,17 @@
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#include <common/macro.h>
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// Include scratch ROM, must be less than 2048 bytes, controlled by makefile
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// Include scratch ROM, must be less than 4096 bytes, controlled by makefile
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uint8_t __code scratch_rom[] = {
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#include <scratch.h>
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};
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// Scratch RAM 1, 2, 3, and 4 are 2048 bytes total, located at 0x0800 bytes
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volatile uint8_t __xdata __at(0x0800) scratch_ram[2048];
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// Scratch RAM 0, 1, 2, 3, and 4 are 4096 bytes total, located at 0x0000 bytes
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volatile uint8_t __xdata __at(0x0000) scratch_ram[4096];
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volatile uint8_t __xdata __at(0x1040) SCAR0L;
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volatile uint8_t __xdata __at(0x1041) SCAR0M;
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volatile uint8_t __xdata __at(0x1042) SCAR0H;
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volatile uint8_t __xdata __at(0x1043) SCAR1L;
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volatile uint8_t __xdata __at(0x1044) SCAR1M;
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@ -39,11 +43,12 @@ static void scratch_start(void) __naked {
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// Enter or exit scratch ROM
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void scratch_trampoline(void) {
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// Uses SCAR1, 2, 3, and 4 which are mapped at 0x0800 in data space and are
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// 2048 bytes in size. SCAR0 cannot be used due to __pdata overwriting it.
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// Uses SCAR0, 1, 2, 3, and 4 which are mapped at 0x0000 in data space and are
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// 4096 bytes in size.
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if ((SCAR1H == 0x00) || (SCAR2H == 0x00) || (SCAR3H == 0x00) || (SCAR4H == 0x00)) {
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if ((SCAR0H == 0x00) || (SCAR1H == 0x00) || (SCAR2H == 0x00) || (SCAR3H == 0x00) || (SCAR4H == 0x00)) {
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// Disable scratch RAM mapping
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SCAR0H = 0b11;
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SCAR1H = 0b11;
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SCAR2H = 0b11;
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SCAR3H = 0b11;
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@ -60,21 +65,25 @@ void scratch_trampoline(void) {
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scratch_ram[i] = 0x00;
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}
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// Set scratch RAM 1 mapping at 0x0000 and enable
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// Set scratch RAM 0 mapping at 0x0000 and enable
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SCAR0L = 0x00;
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SCAR0M = 0x00;
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SCAR0H = 0x00;
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// Set scratch RAM 1 mapping at 0x0800 and enable
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SCAR1L = 0x00;
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SCAR1M = 0x00;
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SCAR1M = 0x08;
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SCAR1H = 0x00;
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// Set scratch RAM 2 mapping at 0x0400 and enable
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// Set scratch RAM 2 mapping at 0x0C00 and enable
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SCAR2L = 0x00;
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SCAR2M = 0x04;
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SCAR2M = 0x0C;
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SCAR2H = 0x00;
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// Set scratch RAM 3 mapping at 0x0600 and enable
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// Set scratch RAM 3 mapping at 0x0E00 and enable
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SCAR3L = 0x00;
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SCAR3M = 0x06;
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SCAR3M = 0x0E;
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SCAR3H = 0x00;
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// Set scratch RAM 4 mapping at 0x0700 and enable
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// Set scratch RAM 4 mapping at 0x0F00 and enable
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SCAR4L = 0x00;
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SCAR4M = 0x07;
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SCAR4M = 0x0F;
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SCAR4H = 0x00;
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}
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@ -16,7 +16,7 @@ SCRATCH_CC=\
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sdcc \
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-mmcs51 \
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--model-small \
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--code-size 2048 \
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--code-size 4096 \
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--Werror
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# Convert from binary file to C header
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