Reduce copying of keyboard layouts

This commit is contained in:
Jeremy Soller 2021-06-01 08:55:43 -06:00 committed by Jeremy Soller
parent 4742fd9742
commit df469a9eea
62 changed files with 61 additions and 986 deletions

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@ -2,9 +2,8 @@
EC=it8587e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=rgb_pwm

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@ -2,9 +2,8 @@
EC=it5570e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=rgb_pwm

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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@ -2,9 +2,8 @@
EC=it5570e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102_nkey
# Set keyboard LED mechanism
KBLED=bonw14

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -36,6 +36,13 @@ CFLAGS+=\
CHARGER?=bq24780s
SRC+=$(SYSTEM76_COMMON_DIR)/charger/$(CHARGER).c
# Add keyboard
ifndef KEYBOARD
$(error KEYBOARD is not set by the board)
endif
KEYBOARD_DIR=src/keyboard/system76/$(KEYBOARD)
include $(KEYBOARD_DIR)/keyboard.mk
# Add kbled
KBLED?=none
SRC+=$(SYSTEM76_COMMON_DIR)/kbled/$(KBLED).c

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@ -2,9 +2,8 @@
EC=it8587e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=darp5

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -5,9 +5,8 @@ EC=it5570e
# Enable eSPI
CFLAGS+=-DEC_ESPI=1
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=rgb_pwm

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -2,9 +2,8 @@
EC=it8587e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=14in_86
# Set keyboard LED mechanism
KBLED=white_dac

View File

@ -5,9 +5,8 @@ EC=it5570e
# Enable eSPI
CFLAGS+=-DEC_ESPI=1
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=14in_83
# Set keyboard LED mechanism
KBLED=white_dac

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@ -1,52 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 16
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, \
K60, K61, K62 \
) { \
{ ___, ___, ___, ___, ___, ___, K52, ___ }, \
{ ___, ___, ___, ___, ___, ___, K50, K56 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K42, K41, K30, K31, K20, ___, K54, K21 }, \
{ K44, K43, ___, K33, ___, ___, ___, K23 }, \
{ K51, K45, K34, K35, K24, K25, ___, ___ }, \
{ ___, K46, K36, K26, K12, K11, K10, K00 }, \
{ K28, K47, K27, K15, K14, K13, K02, K01 }, \
{ K22, K37, K38, ___, K17, K16, K04, K03 }, \
{ K32, K48, K39, K29, K19, K18, K06, K05 }, \
{ ___, K58, K49, K3A, K2A, K1A, K08, K07 }, \
{ ___, ___, K4A, K3B, K2B, K1B, K0A, K09 }, \
{ ___, ___, K0D, K2C, K1C, K62, K0E, K0B }, \
{ ___, K2D, K60, K1D, K57, K0F, ___, K0G }, \
{ ___, ___, K3C, ___, K61, K0C, ___, K59 } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 0
#define MATRIX_FN_OUTPUT 6
#endif // _BOARD_KEYMAP_H

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@ -2,9 +2,8 @@
EC=it5570e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=rgb_pwm

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

View File

@ -5,9 +5,8 @@ EC=it5570e
# Enable eSPI
CFLAGS+=-DEC_ESPI=1
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=14in_83
# Set keyboard LED mechanism
KBLED=white_dac

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@ -1,52 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 16
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, \
K60, K61, K62 \
) { \
{ ___, ___, ___, ___, ___, ___, K52, ___ }, \
{ ___, ___, ___, ___, ___, ___, K50, K56 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K42, K41, K30, K31, K20, ___, K54, K21 }, \
{ K44, K43, ___, K33, ___, ___, ___, K23 }, \
{ K51, K45, K34, K35, K24, K25, ___, ___ }, \
{ ___, K46, K36, K26, K12, K11, K10, K00 }, \
{ K28, K47, K27, K15, K14, K13, K02, K01 }, \
{ K22, K37, K38, ___, K17, K16, K04, K03 }, \
{ K32, K48, K39, K29, K19, K18, K06, K05 }, \
{ ___, K58, K49, K3A, K2A, K1A, K08, K07 }, \
{ ___, ___, K4A, K3B, K2B, K1B, K0A, K09 }, \
{ ___, ___, K0D, K2C, K1C, K62, K0E, K0B }, \
{ ___, K2D, K60, K1D, K57, K0F, ___, K0G }, \
{ ___, ___, K3C, ___, K61, K0C, ___, K59 } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 0
#define MATRIX_FN_OUTPUT 6
#endif // _BOARD_KEYMAP_H

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// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_RIGHT_CTRL, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_KBD_BKL, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
)
};

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@ -1,26 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Jeremy's layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, K_RIGHT_ALT, K_RIGHT_CTRL, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_KBD_BKL, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, K_RIGHT_ALT, K_APP, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
)
};

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@ -2,9 +2,8 @@
EC=it5570e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=14in_83
# Set keyboard LED mechanism
KBLED=white_dac

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@ -1,26 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_RIGHT_CTRL, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_KBD_BKL, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
)
};

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// SPDX-License-Identifier: GPL-3.0-only
// Jeremy's layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, K_RIGHT_ALT, K_RIGHT_CTRL, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_KBD_BKL, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_HOME, K_END, K_PRINT_SCREEN, K_DEL,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, K_RIGHT_ALT, K_APP, K_PGUP, K_UP, K_PGDN,
K_LEFT, K_DOWN, K_RIGHT
)
};

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@ -2,9 +2,8 @@
EC=it8587e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=oryp5

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -2,9 +2,8 @@
EC=it5570e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=rgb_pwm

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -2,9 +2,8 @@
EC=it5570e
# Add keymap to src
KEYMAP?=default
SRC+=$(BOARD_DIR)/keymap/$(KEYMAP).c
# Include keyboard
KEYBOARD=15in_102
# Set keyboard LED mechanism
KBLED=rgb_pwm

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@ -1,61 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#ifndef _BOARD_KEYMAP_H
#define _BOARD_KEYMAP_H
// Keymap layers (normal, Fn)
#define KM_LAY 2
// Keymap output pins
#define KM_OUT 18
// Keymap input pins
#define KM_IN 8
// common/keymap.h requires KM_LAY, KM_OUT, and KM_IN definitions
#include <common/keymap.h>
// International keys
#ifndef KI1
#define KI1 K_INT_1
#endif
#ifndef KI2
#define KI2 K_INT_2
#endif
// Conversion of physical layout to keyboard matrix
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C \
) { \
{ ___, ___, ___, ___, ___, ___, K50, K57 }, \
{ ___, ___, ___, ___, ___, ___, K53, K55 }, \
{ ___, ___, ___, ___, ___, ___, K40, K4B }, \
{ K52, ___, ___, ___, ___, ___, ___, K54 }, \
{ K41, K1H, ___, K2F, K4E, ___, ___, ___ }, \
{ K0I, K22, ___, ___, K1E, K3D, K3F, K30 }, \
{ K0J, K1B, K23, K39, ___, ___, K47, ___ }, \
{ K38, K26, K1A, K24, ___, K3A, K20, K00 }, \
{ K5B, K37, K2C, K19, K25, K07, K18, K01 }, \
{ K5C, K34, K36, K02, ___, K4G, K3B, K45 }, \
{ K1F, K48, ___, K2B, K32, K08, K06, K12 }, \
{ K1G, K49, K17, K33, ___, ___, K11, K2A }, \
{ K2D, KI1, K31, K4A, KI2, K03, K28, K16 }, \
{ ___, K44, K0D, K09, K46, K29, K15, K05 }, \
{ K21, K0A, K2E, K04, K3E, K0E, K0F, K14 }, \
{ K56, K42, K3C, K2H, K27, K2G, K13, K1D }, \
{ K0H, K0G, K43, K4C, K59, K10, K0B, K0C }, \
{ K35, K1C, K4F, K51, K4D, K58, K5A, ___ } \
}
// Position of physical Esc key in the matrix
#define MATRIX_ESC_INPUT 7
#define MATRIX_ESC_OUTPUT 7
// Position of physical Fn key in the matrix
#define MATRIX_FN_INPUT 3
#define MATRIX_FN_OUTPUT 17
#endif // _BOARD_KEYMAP_H

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
K_CAPS, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_SUPER, K_LEFT_ALT, K_SPACE, K_RIGHT_ALT, K_APP, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -1,24 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Default layout
#include <board/keymap.h>
uint16_t __code KEYMAP[KM_LAY][KM_OUT][KM_IN] = {
LAYOUT(
K_ESC, K_F1, K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9, K_F10, K_F11, K_F12, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_TICK, K_1, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_BKSP, K_NUM_LOCK, K_NUM_SLASH, K_NUM_ASTERISK, K_NUM_MINUS,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_U, K_I, K_O, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_NUM_PLUS,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_H, K_J, K_K, K_L, K_SEMICOLON, K_QUOTE, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_N, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_SPACE, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
),
LAYOUT(
K_ESC, K_TOUCHPAD, K_DISPLAY_TOGGLE, K_MUTE, K_F4, K_VOLUME_DOWN, K_VOLUME_UP, K_DISPLAY_MODE, K_BRIGHTNESS_DOWN, K_BRIGHTNESS_UP, K_CAMERA_TOGGLE, K_AIRPLANE_MODE, K_SUSPEND, K_PRINT_SCREEN, K_INSERT, K_DEL, K_HOME, K_END, K_PGUP, K_PGDN,
K_PLAY_PAUSE, K_FAN_TOGGLE, K_2, K_3, K_4, K_5, K_6, K_7, K_8, K_9, K_0, K_MINUS, K_EQUALS, K_DEL, K_NUM_LOCK, K_KBD_COLOR, K_KBD_TOGGLE, K_KBD_DOWN,
K_TAB, K_Q, K_W, K_E, K_R, K_T, K_Y, K_PGUP, K_HOME, K_PGDN, K_P, K_BRACE_OPEN, K_BRACE_CLOSE, K_BACKSLASH, K_NUM_7, K_NUM_8, K_NUM_9, K_KBD_UP,
KT_FN, K_A, K_S, K_D, K_F, K_G, K_LEFT, K_DOWN, K_UP, K_RIGHT, K_BKSP, K_DEL, K_ENTER, K_NUM_4, K_NUM_5, K_NUM_6,
K_LEFT_SHIFT, K_Z, K_X, K_C, K_V, K_B, K_END, K_M, K_COMMA, K_PERIOD, K_SLASH, K_RIGHT_SHIFT, K_UP, K_NUM_1, K_NUM_2, K_NUM_3, K_NUM_ENTER,
K_LEFT_CTRL, KT_FN, K_LEFT_ALT, K_LEFT_SUPER, K_ESC, KT_FN, K_RIGHT_ALT, K_RIGHT_CTRL, K_LEFT, K_DOWN, K_RIGHT, K_NUM_0, K_NUM_PERIOD
)
};

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@ -0,0 +1,7 @@
# SPDX-License-Identifier: GPL-3.0-only
# Include keyboard source
KEYMAP?=default
SRC+=$(KEYBOARD_DIR)/keymap/$(KEYMAP).c
INCLUDE+=$(wildcard $(KEYBOARD_DIR)/include/board/*.h) $(KEYBOARD_DIR)/keyboard.mk
CFLAGS+=-I$(KEYBOARD_DIR)/include

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@ -0,0 +1,7 @@
# SPDX-License-Identifier: GPL-3.0-only
# Include keyboard source
KEYMAP?=default
SRC+=$(KEYBOARD_DIR)/keymap/$(KEYMAP).c
INCLUDE+=$(wildcard $(KEYBOARD_DIR)/include/board/*.h) $(KEYBOARD_DIR)/keyboard.mk
CFLAGS+=-I$(KEYBOARD_DIR)/include

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@ -0,0 +1,7 @@
# SPDX-License-Identifier: GPL-3.0-only
# Include keyboard source
KEYMAP?=default
SRC+=$(KEYBOARD_DIR)/keymap/$(KEYMAP).c
INCLUDE+=$(wildcard $(KEYBOARD_DIR)/include/board/*.h) $(KEYBOARD_DIR)/keyboard.mk
CFLAGS+=-I$(KEYBOARD_DIR)/include

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@ -0,0 +1,7 @@
# SPDX-License-Identifier: GPL-3.0-only
# Include keyboard source
KEYMAP?=default
SRC+=$(KEYBOARD_DIR)/keymap/$(KEYMAP).c
INCLUDE+=$(wildcard $(KEYBOARD_DIR)/include/board/*.h) $(KEYBOARD_DIR)/keyboard.mk
CFLAGS+=-I$(KEYBOARD_DIR)/include